Halo Infinite Season 3: Echoes Inside has simply kicked off and added ray-traced solar shadows to the sport’s multiplayer portion on PC — 343 has confirmed that the characteristic is coming to Xbox Sequence X sooner or later.
Season 3: Echoes Inside is the “greatest multiplayer replace” for Halo Infinite but, including a bunch of recent Forge options, extra localisation assist, and extra. It additionally provides ray-traced solar shadows to the sport’s multiplayer on PC, and 343 Industries has stated we will count on to see it come to Xbox Sequence X in a future replace.
343 Industries provides ray tracing to Halo Infinite multiplayer on PC
343 introduced the upcoming Xbox Sequence X ray tracing assist on the Season 3 patch notes, however when you play Halo Infinite on PC, and have a machine highly effective sufficient to run ray tracing, it is out there now. The characteristic impacts the shadows forged by the solar on multiplayer maps — it isn’t out there within the marketing campaign — giving the maps a extra detailed look with vivid shadowing.
To allow the characteristic, head to the in-game Settings and navigate to the Video tab. Right here you will discover a Raytracing header and under it the Raytraced Solar Shadows possibility. You will must be operating DXR Tier 1.1, in addition to an AMD Radeon 6000 or GeForce RTX 2000 graphics card at least. In the event you do not meet the required specs, the ray tracing possibility will probably be greyed out for you, so you do not throttle your system.
Halo Infinite is out there on Xbox Sequence X|S, Xbox One, PC, Xbox Recreation Cross, and PC Recreation Cross — take a look at a few of the video games coming to Recreation Cross sooner or later when you fancy getting excited for one thing after Halo Infinite Season 3.
Would you be excited by operating ray tracing on Xbox Sequence X? Drop a remark under and tell us!