The Final of Us Half I on PC
The one factor scarier than a Clicker lunging at you from out of nowhere is a Clicker lunging at you from out of nowhere, adopted by a tough crash sending you again to desktop, I suppose. The Final of Us Half I has lastly gotten its long-awaited PC port, following a profitable first season of the HBO TV adaptation. And should you’ve been following the information even a little bit bit, you’ll rapidly study that the sport’s PC port has been lower than stellar, to say the least.
After getting two stable days’ price of playtime in with The Final of Us Half I on PC, I can safely report that whereas a number of the complaints and destructive evaluations appear to have been overblown, that is definitely not an excellent port, and may very properly be the weakest PC port of a PlayStation unique sport we’ve seen to this point. By and enormous, Naughty Canine’s beloved post-apocalyptic zombie journey appears nice on PC –and it appears particularly lovely on my ultrawide monitor– however there are clear areas for enchancment the place optimization is worried.
The sport ran high-quality for essentially the most half, although there have been noticeable framerate drops and hiccups particularly throughout motion sequences. Over the course of my playthrough, I additionally skilled a handful of crashes, although nothing as extreme as laborious crashes each 20 minutes as some consumer studies have recommended.
![](https://twinfinite.net/wp-content/uploads/2023/03/20230331131028_1.jpg?resize=1000%2C418)
That being stated, it’s price noting that The Final of Us Half I does appear to undergo from some egregiously lengthy loading occasions on PC as properly. Whereas the preliminary load occasions on PS3 and PS4 had additionally been pretty prolonged, they have been significantly noticeable on PC, particularly since I had the sport put in on an SSD and customarily anticipated it to load only a tad sooner. Each loading display screen appeared to take up a substantial period of time, whether or not you have been booting the sport up for the primary time, or ready to load a earlier checkpoint after dying.
I additionally had hassle getting the shaders to correctly construct and cargo; the sport begins the constructing course of everytime you boot it up, however it actually takes perpetually that you just’d most likely find yourself sitting round for half an hour earlier than you get to truly play something. You can begin up the sport whereas the shaders are nonetheless loading, however do be warned that that is possible one of many principal causes for the reported crashes.
So, all in all, not an excellent first outing for The Final of Us on PC. On a graphical stage, I appreciated all of the little visible choices and settings I might tweak on the fly, and as somebody who’s grown a deep appreciation for video games with ultrawide assist, I couldn’t assist however be taken in by The Final of Us’ swish nature-y settings another time. The lighting results are gorgeous, the character fashions and animations are crisp, and it’s only a implausible wanting sport total.
![boston qz in the last of us](https://twinfinite.net/wp-content/uploads/2023/03/20230331131603_1.jpg?resize=1000%2C418)
With this being a port of the PS5 re-release from final August, there are fairly a couple of new bells and whistles to sit up for as properly. Speedrun and permadeath modes are welcome for gamers who need to problem themselves, to not point out the improved AI habits, which helps the sport really feel extra immersive. As somebody who used to all the time snicker each time Ellie would straight up sprint in entrance of her foes and watch them be utterly oblivious to her actions, it was good re-experiencing the sport with considerably of a rise in diploma of realism.
10 years on, and The Final of Us nonetheless feels as timeless as ever. It’s, for sure, the crown jewel of Naughty Canine’s catalog, however for now, I’d maintain off for a bit should you’re desirous about choosing it up on PC. Implausible sport, however perhaps look ahead to a patch or two to clean issues over first.
![The Last of Us Part I Critic Review](https://twinfinite.net/wp-content/uploads/2023/03/EGS_TheLastofUsPartI_NaughtyDogLLC_S1_2560x1440-3659b5fe340f8fc073257975b20b7f84-1.jpg?fit=1200%2C675&w=1000)
Reviewer: Zhiqing Wan | Copy offered by Writer.
Professionals
- Nonetheless a stable narrative journey.
- Holds up rather well graphically.
- A couple of new tweaks and additions to spice issues up should you’ve performed it earlier than.
Cons
- Fairly dangerous framerate hitches.
- Occasional laborious crashes might be very irritating.
Launch Date
March 28, 2023
Developer
Naughty Canine, Iron Galaxy
Writer
Sony
Consoles
PC