Demonologist options many parts that can really feel very acquainted to veteran Phasmophobia gamers, together with a large host of ghosts for the participant to come across. There are twenty-four completely different spirits in Demonologist, every with distinctive behaviors, proof necessities, weaknesses, and methods to terrify gamers. Right here’s a breakdown of all of the various kinds of ghosts in Demonologist and the way they work.
All Demonologist Ghost Varieties, Behaviors, and Proof
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Abaddon
The Abaddon is an aggressive spirit who hunts single targets working low on Sanity. Proof of an Abaddon contains Fingerprints on doorways or switches, Freezing Temperatures, and constructive readings on the EMF Generator. Luckily, like lots of Demonologist’s demon-inspired ghosts, the Abbadon might be saved at bay with a Crucifix.
Agash
The Gash is a spirit that thrives in chilly temperatures, shifting a lot sooner in areas the place the temperature is low. Nonetheless, the Agash is slower in hotter areas, so it’s best to attempt to stick with them should you’re working low on Sanity. Indicators that an Agash is current are Ectoplasm Stains on surfaces, Fingerprints. and Freezing Temperatures.
Boogie
The Boogie is among the extra mysterious members of Demomologist’s host of spirits, and gamers haven’t been ready to determine the way it features. Fortunately, they’ve found out {that a} Boogie generates constructive readings on the EMF Detector, might be photographed with the ESG Detector, and can reply questions by the Spirit Field.
Demon
A Demon will begin the sport as a passive spirit, giving gamers a quick window of time to gather proof and arrange an exorcism. Nonetheless, interacting with areas of paranormal exercise will steadily anger the Demon, finally driving it to take its rage out on one unfortunate participant, who it’ll hunt relentlessly. A Demon leaves Ectoplasm, creates Freezing Temperatures, and might be seen by the ESG Detector,
Deogen
A Deogen is a choosy spirit that can single out a participant and dedicate itself to destroying them. Whereas the Deogen will likely be aggressive close to its goal, it’ll grow to be extra docile when its prey is farther away. Ectoplasm stains and Fingerprints are indicators of Deogen exercise, and they are often photographed with the ESG Gadget.
Goryo
The Goryo is among the extra timid spirits in Demonologist, to the purpose the place it gained’t enable itself to be seen by the ESG Gadget if gamers are too near the machine. If you wish to get an image, you’ll have to depart the room and attempt to catch a glimpse of the picture. The Goryo may also reply to the EMF Gadget and leaves Fingerprints.
Guipo
Just like the Boogey, not a lot is thought in regards to the Guipo. Luckily, gamers have found out what proof can be utilized to establish the Guipo by the presence of Fingerprints and Ectoplasm, they usually might be drawn to the EMF Gadget.
Gul
The Gul is seemingly of the extra modest spirits in Demonologist because of its robust aversion to swearing. Whereas speaking to the Gul with the Spirit Field is sufficient to annoy it, swearing in its speedy space sends it right into a violent rage. Different indicators that you’re going through a Gul embody Fingerprints and Freezing Temperature.
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Hantu
The Hantu is a conversational spirit that gained’t hesitate to talk with the participant by the Spirit Field. Sadly, taking to the Hantu may inflict you with a Sanity-draining curse that can rapidly kill you should you don’t take away it with Sanity Drugs. The Ibliss may also paint on the Easel and generates Freezing Temperatures.
Iblis
The Iblis is a sadistic spirit with distinctive (and terrifying) solutions to the Spirit Field. As soon as the Iblis decides to assault a participant, they’re ruthless of their pursuit however will get slower the nearer it will get to its goal. Outdoors of talking by the Spirit Field, the Iblis might be drawn to the Easel and seen on the ESG Generator.
Jinn
The Jinn is an lively and cellular spirit that likes to maneuver across the space and hunt any gamers that cross its path. A Jinn might be detected by the EMF Gadget, photographed by the ESG Gadget, and generates Freezing Temperatures.
Mare
The Mare is about as talkative because the Hantu however much less aggressive. It gained’t damage gamers so long as somebody is near it. A Mare will draw on the Easel, might be detected with the EMF Gadget, and causes Freezing Temperatures.
Myling
The Mylign is a little bit of a pyromaniac, however not within the “likes to mild folks in fireplace” approach. Flames briefly soothe the Myling, however the spirit will snuff out all close by flames when it decides to hunt. A Myling leaves trails of Ectoplasm, will discuss to the participant by the Spirit Field, and the
Naamah
The Naamah is one other enigma concerning habits, however it’ll depart an image within the ESG Gadget, paint on the Easel, and leaves behind Ectoplasm.
Oni
The Oni’s claims to fame are its quick motion velocity and skill to drain Sanity sooner than each different spirit, making it some of the harmful ghosts in Demonologist. The Oni generates alerts on the EMF Gadget, might be photographed by the ESG Gadget, and creates Freezing Temperatures.
Onryo
The Onryo is a spirit that doesn’t respect boundaries. As quickly as the sport begins, the Onryo will fall head over heels in love with one participant, refusing to hurt them whereas attacking any participant who will get near them. An Onryo leaves Fingerprints, reveals up on the EMG Gadget, and can paint on the Easel.
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Poltergeist
The Poltergeist likes to throw issues at you, and something it does choose up turns right into a Sanity-draining missile. Luckily, the Poltergeist will settle down after it runs out of ammo. Poltergeists might be seen within the ESG Gadget, depart Fingerprints, and reply to the Spirit Field.
Raiju
The Raiju prefers to stalk single targets however will shrink back from participating massive teams of participants. Which means that staying collectively is the easiest way to deal with the Raiju. The Raiju might be captured on the ESG Gadget, leaves behind trails of Ectoplasm, and generate Freezing Temperatures.
Revenant
The Revenant likes to hit the bottom working, participating in aggressive habits a lot sooner than most different spirits. The Revenant will paint on the Easel, depart behind Ectoplasm, and converse by the Spirit Field.
Shade
The Shade preys on one in every of humanity’s most primal fears: Darkness. The Shade grows extra aggressive in darkness and is warded off by mild, so preserve a couple of Candles readily available. Shades will paint on the Easel, depart smears of Ectoplasm, and converse by the Spirit Field.
Thaye
The Thaye undergoes a metamorphosis, beginning in a youthful aggressive type earlier than growing old into a extra docile, elder stage. The Thaye will paint footage on the Easel, depart Fingerprints, and discuss by the Spirit Field.
Wraith
the Wraith is among the extra mysterious spirits within the sport, however one clear factor is that it’s aggressive. The Wriath strikes quick when searching, so holding your distance is crucial. The Wraith will present up on the EMF Gadget, path Ectoplasm, and depart Fingerprints behind.
Yokai
The Yokai is yet one more member of Demonologist’s rooster of ghosts that individuals haven’t found out. Nonetheless, it does appear to be an aggressive spirit that likes to begin searching gamers early. The Yokai will seem on the EMF Gadget, paint on the Easel, and discuss to gamers by the Spirit Field.
Yurei
The Yurei is the precise reverse of the Raiju, preferring to goal teams of gamers. The velocity with which the Yurei drains Sanity may relate to the scale of the group it’s searching, so splitting up might help stave it off. The Yurei reveals up on the EMF Gadget, might be seen on the ESG Gadget, and leaves Ectoplasm.
– This text was up to date on April eighth, 2023