Regardless of the way you take a look at it, The Legend of Zelda: Tears of the Kingdom is an unbelievable recreation that has continued to push the envelope for the action-adventure RPG style in ways in which followers by no means count on. It’s a testomony to Nintendo’s magic; how they’re able to mix innovation with basic appeal, and though they’re not at all times 100% profitable, it’s the very cause why a world of gaming with out Nintendo ought to by no means exist. This sequel to Breath of the Wild vastly improves upon its predecessor however stays acquainted and true to the collection. That being mentioned, there are methods wherein even TotK will be improved, so let’s check out 5 methods Zelda: Tears of the Kingdom may have been higher.
Customizable Controls
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This could look like a no brainer, however in any case this time, there are very restricted, and we imply very restricted choices, relating to altering your controls. From a developer’s standpoint, it’s comprehensible that sure powers and features can be simpler to program and stop glitching when completely assigned.
And luckily, a lot of the controls are readily intuitive, equivalent to the brand new arm powers, menus, and fight. Nonetheless, there may be one obvious concern that teeters on the point of frustration– the run and soar buttons. By default, these two features are horribly assigned and go in opposition to the very basis of Nintendo’s design, specifically the Tremendous Mario Brothers franchise. As a substitute of being subsequent to one another like the unique A and B buttons on the earlier methods, making it simple to carry down the run button after which concurrently press the soar button, the Swap’s button assignments are as a substitute in the course of the Swap’s 4-button format.
The one possibility you may have is to change the 2 features, however you can not assign them the place you need to. What this implies is that it’s tough to carry down the run button and concurrently press the soar button, the identical method you’d do it in different Nintendo video games. It’s attainable, however you’ll must kind a claw along with your hand or stretch your fingers uncomfortably. Come on Nintendo, give us customized controls already!
Extra Enemy Selection
![Lynel locations](https://twinfinite.net/wp-content/uploads/2023/05/Tears-of-the-Kingdom-Lynel-Boss.jpg?resize=1000%2C563)
Satisfactorily, there are a plethora of enemies in TotK, most of which have been seen in Breath of the Wild, and have been powered up and developed from their predecessors. The variability has a pleasant stability with the usual bokoblins, chuchu jellies, flying keese, moblins, lizalfos, lynels, and Oktoroks. However since these are all acquainted enemies, the collection would have benefitted from a number of extra brand-new enemies.
Probably the most radical enemies to enter a Zelda collection, the Guardian, and their smaller scout counterparts, are now not in Tears of the Kingdom, and have been changed by the brand new and comparable Constructs. As neat as Constructs are, they aren’t as spectacular and difficult because the Guardians.
Whether or not TotK will introduce new enemies in future DLCs, any new future Zelda video games (particularly in the event that they select to proceed BothW and TotK) might want to broaden their roster of enemies. For instance, how unbelievable wouldn’t it be to see plant enemies that would swallow Hyperlink and pull him off his path? Or perhaps enemies that would steal your objects or injury your weapons?
Extra Troublesome Enemies
![Image Source: Nintendo via Twinfinite](https://twinfinite.net/wp-content/uploads/2023/06/Zelda-Tears-of-The-Kingdom-Hinox.jpg?resize=1000%2C563)
In persevering with with the idea of recent enemies being launched to the Zelda collection, the sport and franchise general would additionally profit from harder enemies, and much more mini-bosses.
The closest TotK has to this are the developed and extra highly effective lynels (they had been so cute within the Zelda: Hyperlink Between Worlds), and encountering them appears like an epic battle. Nonetheless, since they’ve been round since BotW, even their totally different coloured counterparts can grow to be simple to defeat as soon as gamers have mastered their assault patterns and reactions.
Breath of the Wild had issue stage to it, and a few really feel that Tears of the Kingdom has solely gotten simpler, partly as a result of all the brand new powers, and extra doubtless as a result of lack of inauspicious and harmful enemies.
Extra Sky Islands
![Messages from an Ancient Era Island](https://twinfinite.net/wp-content/uploads/2023/06/2023060614334000-CC47F0DEC75C1FD3B1F95FA9F9D576671.jpg?resize=1000%2C563)
In the beginning of Tears of the Kingdom, gamers are launched to the idea of Sky Islands after the opening film scene and the start of the Upheaval. A grand spectacle and fascinating idea, gamers had been handled to 3 layers on the earth of Hyrule; the skies above, the bottom beneath, and the depths beneath.
Sadly, this idea nonetheless has extra unexplored potential. There are at the moment solely 12 of them scattered all through Hyperlink’s world, and they are often visited and accomplished with gamers nonetheless wanting extra.
Tears of the Kingdom would last more and really feel much more epic if there have been extra sky islands, and so they had been larger above the present ones. Nintendo may have additionally added new enemies there, distinctive puzzles and rewards, together with different enjoyable surprises which can be unique to sky islands.
Zelda As A Playable Character
![Zelda and Link exploring in Tears of the Kingdom](https://twinfinite.net/wp-content/uploads/2023/05/Is-Zelda-dead-in-TOTK.jpg?resize=1000%2C563)
Ever since Tears of the Kingdom was introduced, gamers had been questioning a couple of sofa co-op multiplayer expertise and the potential for Zelda being a playable character. Having the chance to pick out Zelda and enter the world of Hyrule can be an superior expertise that brings a complete new perspective. Builders may also improve fight by permitting Zelda to have magical powers and different skills that Hyperlink doesn’t have.
In spite of everything, Zelda is in Hyrule Warriors, Princess Peach is playable in Tremendous Mario Brothers 2, and each Peach and Zelda are playable characters in Smash Brothers, sure? Though Hyperlink will at all times be the true legendary hero on this franchise, it’s about time Zelda will get her personal recreation or another story mode to play alongside Hyperlink’s.
Whether or not Zelda is applied as a major character or coop character, the sport design must accommodate the character choice to the identical story, or presumably have one other story or totally different mode inbuilt. It’s tough since it could not make sense for Nintendo two develop and current two video games in a single. But when performed accurately, would possibly elevate the Zelda franchise to new heights.
Conclusion and Criticisms
![Tears of the Kingdom's Listed Weapon Damage Is Fake, Fans Claim](https://twinfinite.net/wp-content/uploads/2023/05/scaoj81.jpg?resize=1000%2C563)
General, the Tears of the Kingdom is really superior and presents a harmonious stability between the identical components of Breath of the Wild with new, enjoyable mechanics to maintain issues recent. However listed below are some last issues to think about:
- With all of the added fusing supplies, Amiibo drops, and elevated sturdiness, do weapons nonetheless want to interrupt at this level?
- Compared to BotW, most shrines in TotK appear simpler and fewer concerned.
- Having the ability to stuff Hyperlink’s mouth with meals at any time means you’re mainly invincible so long as you don’t get one-shotted and have sufficient meals.
- Horses didn’t get any high quality of life enhancements to their AI and points.
- Fight has the added depth of BotW, however hasn’t made some other important developments and feels a bit missing in comparison with newer Third-person motion video games.
That concludes our function on the 5 methods Zelda: Tears of the Kingdom may have been higher. If you happen to’re simply get began enjoying the sport, be sure to take a look at some our guides to assist ease you in. We stay up for one other Zelda recreation sooner or later, and the way it can hold the franchise going! Extra importantly, what are your ideas?