Dominions 6 is in improvement and is anticipated to launch “on the finish of the yr.” The low-key announcement was made on Steam’s Dominions 5 dialogue discussion board, with designer Kristoffer Osterman saying that the following iteration of the fantasy 4X would have “extra modifications than any earlier model, each mechanics-wise and UI/QoL-wise.”
“We wish to announce that improvement of Dominions 6 is nicely below manner,” writes Osterman in the post. “We anticipate the sport to be launched on the finish of the yr.
“The sport is already in good condition and most main modifications are applied, however we intend so as to add extra stuff within the upcoming months.”
There isn’t any Steam web page for the sequel but, however one “will seem shortly the place extra particulars can be introduced.”
The Dominions video games aren’t fairly, however they’re deep, dense turn-based technique video games through which you choose or create a wannabe god after which command armies of followers to elevate you in direction of glory. They’re additionally improbable story turbines. Dominions 5 was launched in 2017, however the final we reviewed was Dominions 4 again in 2013. It provides an excellent sense of the flavour of the expertise, as Adam (RPS in peace) at one level hires a sorceress who “loses much less topics throughout cross-breeding rituals, thereby creating extra freaks.”
Whereas the announcement is as skinny as they arrive by way of element, I’m intrigued on the prospect of modifications to the consumer interface and quality-of-life points. Very similar to sure different unusual, engrossing story turbines, the Dominions video games will not be usually straightforward to play, with rudimentary artwork, fiddly menus, and a number of micromanagement. Any progress on any of this stuff is sweet information.