Booting up the pre-release model of EA Sports activities FC 24, I used to be unusually excited and curious to seek out out what was ready. I’ve performed each FIFA since about 2010 so, regardless of being extra taken with some and fewer with others, there’s at all times been a level of certainty about what you’re going to get from a brand new one. Certain, there’ll be upgrades and tweaks, however seasoned gamers know what to anticipate. With EA FC 24, there was little of that.
I used to be instantly reassured by the menus (bear with me). The FC 24 brand comes up first, clear and minimalist. The extra I’ve considered this branding and title change, the extra I’ve appreciated it. Particularly as the biggest portion of the participant base (myself too) spends most of their time with Final Workforce, latest FIFA iterations have felt increasingly like constructing your personal soccer membership. What higher title than FC, then?
As a result of it was such an early construct I acquired arms on with, there isn’t a lot I can say about many new options – they weren’t tangibly there to discover or uncover. I can, although, discuss in regards to the new UI and UX. EA made an enormous deal of this in the course of the official Amsterdam reveal, confirming the overhaul of the streaming-service-like blocks in favor of a retro and quaint text-based menu system. It’s clear to take a look at and, whereas there have been few choices for me to get slowed down in, it was fast and responsive too.
The one groups playable have been Man Metropolis and PSG, thrashing it out in opposition to a sometimes wonderful wanting Champions League backdrop. No FIFA license, no downside. I used to be a bit of disenchanted with the Workforce Administration part. It was absent of any main adjustments from the FIFA 23 one. I’m nicely conscious of the mantra “if it ain’t broke don’t repair it,” however I had anticipated tweaks primarily based on the UI adjustments and the changes coming to Profession Mode within the type of pre-match experiences, match particular coaching and Tactical Visions. Maybe Kick Off gained’t get these enhancements (a disgrace for us old-timers who nonetheless wish to battle pals from the identical sofa) or maybe they only weren’t within the construct I had entry to. Both means, I acquired the standard satisfaction from seeing the brand new transfers in-game, throwing Mateo Kovacic into my midfield to dictate the tempo. Right into a sport I went. Or so I believed.
For FC 24, EA has dialed up the realism within the type of detailed and exquisite pre-match cutscenes. I noticed Pep Guardiola geeing up gamers within the dressing room in entrance of a convoluted techniques board (figuring out Pep, he’s simply devised a brand new 1 on the again system wherein Haaland will star). I noticed the gamers limbering up earlier than heading out onto the pitch. Hell, I even noticed a couple of patting one another on the again encouragingly, presumably to ease the nerves of the children forward of the large UCL match. I’m not satisfied these pre-match particulars shall be for everybody. I can see some gamers shrugging and spamming X/A to leap by means of and get to the sport. It’s why we’re all right here isn’t it? I’m not so certain. I actually loved the element and the hassle that’s clearly gone into them. We’re right here for the soccer, sure, however the soccer is the gamers and the managers and the event and the followers and the stadium – in addition to the soccer. FC 24 appears to know that and faucet into it accordingly.
![Pep Guardiola in FC 24](https://twinfinite.net/wp-content/uploads/2023/07/Pep-Guardiola-FC-24-Manager-Career-1.jpg?resize=640%2C360)
When taking part in, the default pitch and graphics look barely extra zoomed out than in previous titles. It’s not simply that; the gamers seem barely smaller and the pitch barely greater. It heightens the precision I felt I wanted to play with, whether or not I used to be weighting a go out vast, timing an excessive ball or pulling gamers again because the CPU countered. It additionally slowed the final tempo of matches down. Admittedly, I’m presently accustomed to late-stage FIFA 23 Final Workforce wherein all my gamers are 90+ OVR. The change of tempo was good although, including to the realism and giving me ample time to place ideas into what I used to be asking my gamers to do. I even pulled off a brand new precision go — it was with Kevin De Bruyne, he in all probability did a lot of the work — setting my Erling Haaland free in a means we’ve seen in real-life many occasions.
That is the place I seen the Hypermotion V impression. Sam Rivera, talking on the sport’s reveal, highlighted that Frostbite will help how the sport seems to be, PlayStyles help the way it performs and Hypermotion V the way it strikes. The V stands for volumetric, with EA’s new know-how letting them mimic lots of of animations for particular gamers. When my Haaland was tearing after the ball, I knew it was him by how he moved. The tall, highly effective, languid type shone by means of, even within the pre-release construct I used to be taking part in. The likeness was – and I’m not being hyperbolic right here – astounding. It was Erling Haaland.
![Erling Haaland scoring a volley in FC 24](https://twinfinite.net/wp-content/uploads/2023/07/Erling-Haaland-FC-24-.jpg?resize=640%2C360)
Comparable nuances have been current up to now, with Cristiano Ronaldo’s distinctive operating type simply identifiable in previous FIFAs. This did really feel tangibly higher although. The place I’m curious to be taught extra is the extent to which it’s been applied past the largest names. Don’t get me mistaken, I’m not anticipating EA to have analyzed and applied particular operating kinds and physique shapes for 20,000 totally different gamers. A part of the enchantment of EA’s soccer video games, particularly Final Workforce, is selecting up and falling in love with a random participant from a group I’m not particularly aware of. Their boosts make them viable in-game. They gained’t make them stand out aesthetically although, so I’m hoping the Hypermotion V has been added broadly in order to make totally different gamers appear and feel totally different, even when they’re not one of many world’s greatest.
There’s additionally welcome adjustments to set items – most notably corners (I believe I solely took one or two free kicks in my time thus far). FIFA 23’s have been barely lacklustre, turning shortly into a success and hope train. Too near the purpose and the opposition keeper was certain to say it. Too removed from the purpose and my participant’s pathetic header wouldn’t bother anybody. They have been extra exact than FIFA 23’s, giving me extra scope to put it the place I wished and transfer attackers accordingly. Right here’s hoping they really feel that means in opposition to real-life opponents too, with the basic ‘carry the keeper and snuff out the hazard instantly’ tactic a gameplay side that actually must be left with the FIFA moniker.
These have been the adjustments I seen most in my fleeting time with FC 24. It’s not that nothing else is price a particular point out, it’s that it’s nonetheless the reliably gratifying and clean soccer expertise I preserve coming again to. Some is perhaps disenchanted there’s not an entire overhaul and redesign of the match engine. I don’t assume it was ever going to be, although. EA’s FIFA collection has its points – microtransactions, I’m taking a look at you – but it surely’s lengthy been a basically good footballing expertise. FC 24, primarily based on what I’ve skilled thus far, builds on that by ratcheting up the immersion, spectacle and specifics. I’m wanting to get again in already and play extra. It’s why we’re all right here isn’t it?