After lacking its preliminary window, the extremely anticipated Darkish Footage: Switchback VR replace is out. This patch for the PSVR2 title addresses most of the visible points that have been extremely criticized at its launch.
The Switchback VR replace patch notes describe many texture enhancements
The update patch notes are extra detailed than the earlier checklist of modifications Supermassive Video games revealed. It runs although the final enhancements, the most important of which is help for foveated rendering, which makes use of eye monitoring to render the a part of the display screen the participant is taking a look at at a better decision. Supermassive claims there’s additionally higher temporal anti-aliasing, textures, lighting, results for moist objects, and total results, simply to call a couple of. Most of those modifications are visible in nature, however the studio has additionally added dynamic hit reactions to enemies.
These are simply a number of the alleged upgrades, as Supermassive detailed sure enhancements seen in every stage. Whereas fairly large, the studio defined that extra help was on the best way, however didn’t element what was in retailer.
Gamers have been ready for this replace since its launch in March. Gamers and critics virtually unanimously known as out its muddy or blurry visuals to the purpose the place Supermassive released a statement the next day.
After months of imprecise updates, the studio noted that it had missed its goal of releasing the update in late June and was aiming for the primary two weeks of July. That window handed, which prompted Supermassive group supervisor Georgina Howlett to say that, regardless of it being 15 days later, the staff meant two calendar weeks.
Listed here are the complete Switchback VR replace patch notes:
Basic
- Introduction of FSR (versatile scaled rasterization) and FR (foveated rendering) help to drastically enhance visible high quality.
- Enabled Temporal Anti-Aliasing (TAA) for a smoother picture
- Optimisation go all through the sport for improved efficiency and prevention of objects and textures ‘popping’ because the cart strikes.
- Reminiscence utilization enhancements
- Varied crash fixes
- Discount in loading occasions
- New and improved fashions and textures for surroundings objects
- New higher-quality textures for a number of enemies
- Enhancements to visible results all through the sport, together with hearth, headshots and extra.
- Added dynamic hit reactions to a number of enemies.
- Improved lighting in a number of ranges
- Improved the look of fog all through the sport.
- Varied fixes and enhancements to enemy animations
- Varied fixes to clipping points all through the sport.
- Enhancements to headset vibration attributable to obstacles.
- Fixes for cart / monitor audio and haptic suggestions on the controllers Improved fading results for destroyed supplies.
- Adjusted place of assorted objects all through the sport so they’re not floating.
- Added lacking supplies to varied objects.
- Varied enhancements to collisions, making it simpler to shoot objects.
- Varied fixes to checkpoints and reloading ranges
- Varied changes to enemy pathing
- Added shadow casting from the cart gentle.
- Improved decals like blood and oil
- Added moist impact on arms and weapons when the participant is below the rain.
- Loading icon brightens up when spinning quicker.
- Turning down audio sound results not turns off haptics.
- Added sound results to non-damaging head impacts.
- Fastened a difficulty the place the participant’s imaginative and prescient bought progressively darker in a number of ranges.
- Fastened varied streaming points that trigger the surroundings to ‘pop in’ all through the sport
UI Fixes
- Varied fixes to subtitles in a number of languages
- Varied fixes to voiceover and subtitles timings
- Fastened a difficulty the place an incorrect rating was displayed on the leaderboard display screen after each chapter.
- Fastened a difficulty the place some textual content was getting minimize off on the ‘Journey So Far’ display screen in a number of languages.
- Fastened a difficulty the place subtitles have been seen within the pause menu if the subtitle settings have been adjusted while dialogue is enjoying.
Haunted Shipwreck
- Basic
- New and improved textures for the enemies in these ranges
- Added dynamic hit reactions to zombies.
- Maiden Voyage
- New and improved hearth results
- Fastened a number of cases of enemies clipping into the cart.
- Fastened a number of cases of enemies floating off the bottom.
- Adjusted floating objects all through the extent.
- Fastened difficulty with the chain-link fence within the first space altering opacity as you approached it.
- Adjusted collision on the puzzle property so solely the valves could be shot to set off them.
- Fastened a difficulty with enemies not being shut sufficient to the cart to trigger injury.
- Adjusted the timings of the sunshine flickering within the encounter after the ‘Meat Tunnel’.
- Adjusted the speeds of enemies within the boat encounter.
- Reworked the paths and duties of enemies within the final struggle for higher timing.
- Adjusted curtain materials to forestall seeing by way of them Fastened a difficulty concerning capturing the grenade launcher on the swarm of rats brought about the sport to crash.
- Fastened a difficulty with gaps within the water.
- Fastened a difficulty the place an enemy left alive behind the cart and could possibly be heard all through the extent, regardless of being far-off.
- Fastened collisions so the swarm of rats not will get caught on the monitor.
- Into the Ship’s Coronary heart
- Fastened a difficulty the place dying after the primary branching monitor didn’t reset the extent.
- Adjusted floating and clipping property all through the extent.
- Fastened a difficulty with the blood rain visible the place sound results weren’t enjoying appropriately within the ship’s kitchen.
- Fastened a difficulty with damaged helicopter blades showing earlier than the helicopter crash on the finish of the extent.
- Adjusted timings on the final encounter with the boss’ assault to forestall the participant being damage too early.
- Improved the demon canine animations.
- Stability fixes to the demon canine fights.
- Added rain haptics on the final out of doors part.
- Fastened a difficulty the place we might see an invisible barrel exploding when the boss dies.
Cursed Forest
- Basic
- A number of changes and fixes to the fog all through each ranges for higher visible high quality
- New and improved tree and foliage all through each ranges
- New and improved hearth results all through each ranges
- Added extra dynamic hit reactions to the enemies.
- Abandon All Hope
- Fastened a difficulty within the Black Cat bar the place some objects have been misaligned.
- Made the headset vibration extra intense in the course of the bus crash.
- Adjusted collisions on objects to permit for simpler capturing.
- Adjusted the paths of the enormous bats within the tunnel.
- Adjusted the fireplace visible results so that they not clip with the partitions contained in the burning home.
- Burning Trials
- Lighting enhancements all through the extent
- Demon within the police station can now be correctly interrupted throughout their assault.
- Improved the visible look of the UV decal.
- Fastened a difficulty that brought about the dolls to generally crawl sideways on the ceiling or partitions.
- Fastened a difficulty that brought about the final demon to not assault in the course of the remaining part of the struggle.
Forsaken Ruins
- Basic
- New and improved textures for the enemies
- Added extra dynamic hit reactions to enemies.
- Historical Temple
- Lighting enhancements all through the extent
- Shortened the eclipse scene in order that the struggle begins sooner.
- Fastened a difficulty with Belial clipping into the cart.
- Fixes to a number of floating objects
- Added lacking sound results when the surroundings modifications with the blinking mechanic.
- Added lacking sound results on the rock falls.
- Into the Abyss
- Lighting enhancements all through the extent
- Atmosphere enhancements all through the extent
- Fastened a difficulty the place the passenger might nonetheless be heard talking regardless of being lifeless.
- Enhancements on timings and different points with the boss struggle
Doomed Resort
- Take pleasure in Your Keep
- Scythes now deal considerably extra injury.
- Fastened a number of cases of enemies clipping by way of the ground when showing.
- Fastened a difficulty the place capturing the mirrors resulted in blood results popping out of them.
- Panopticon
- Visible enhancements to the acid traps
- Fastened a difficulty the place repeatedly capturing one of many animatronics with the stun gun brought about it to be pushed by way of partitions.
- Fastened a difficulty the place capturing by way of the mattress killed an animatronic on the opposite aspect.
- Vital enhancements to the surroundings, notably out of doors sections
- Lighting enhancements all through the extent, notably within the remaining part
Switchback Ranges
- Welcome to Inferno’s Trip
- New and improved timber and foliage all through the extent
- Adjusted collisions on objects to permit for simpler capturing.
- Frozen Hell
- Fastened varied floating objects, duplicated objects and clipping points in dolls and mannequins
- Fastened noticeable holes in icy objects
- Fastened a difficulty with voiceover and subtitles being out of sync on the finish of the extent.