When Path Of Exile 2 was first introduced in 2019, it was billed as an additional giant growth patch to the unique sport – an replace, so to talk, quite than a standalone sequel. Since then, nevertheless, the scope of Grinding Gear Video games motion RPG has grown a lot within the intervening years that they’ve now determined to make it a “fully separate sport”. The information comes from tonight’s ExileCon, which additionally marks the primary time we have seen Path Of Exile 2 in motion since that unique announcement.
“The scope of POE2 successfully simply ended up being a lot, a lot bigger than we sort of anticipated,” Grinding Gear Video games’ co-founder and Path Of Exile 2 artistic director Jonathan Rogers advised RPS in a press briefing forward of tonight’s ExileCon keynote.
“We realised sooner or later that our unique plan we introduced in 2019 of mainly having POE2 being type of a built-on growth to POE 1 was simply really not one thing we might actually do. The variations between the 2 video games simply turned so main that successfully POE2 is now a totally separate sport.”
Because of this, Path Of Exile 2 may have its personal new marketing campaign and respective end-game. Beforehand, the marketing campaign was going to be shared throughout each video games, however Rogers advised us the rising variations between POE1 and a couple of meant “there was no actual potential world the place they might be merged”.
![A monk attacks enemies in a forest in Path Of Exile 2](https://assetsio.reedpopcdn.com/PoE2_Screenshot_Act3Gameplay_Monk2_dE0G6sc.jpg?width=690&quality=80&format=jpg&auto=webp)
Fortunately, Grinding Gear Video games’ strategy to how in-game purchases work throughout each video games stays the identical as earlier than:
“We’re nonetheless protecting the coverage the place the entire microtransactions are shared between the 2 video games,” Rogers clarifies. “That was clearly actually vital, and that additionally implies that all of the purchases gamers will make going ahead in addition to all those they made beforehand will nonetheless be retained and so they’ll nonetheless have the ability to use that stuff.”
They’re additionally planning to proceed supporting the unique Path Of Exile after the launch of its sequel, too. “It is our intention to proceed to help each video games and really be sure that we’re nonetheless giving an excellent quantity of consideration to them,” says Rogers, because the dev group are totally anticipating followers to proceed taking part in each.
“That is one of many good causes to have the microtransactions throughout each as effectively as a result of it means you do not have to really feel such as you help one sport or the opposite,” he provides. “You may simply proceed to play each and all the things will nonetheless work.”
You may see extra of Path Of Exile 2 in motion within the substantial gameplay demonstration under, which, should you ask me, appears a heck of much more thrilling and fascinating than its very apparent rival, Diablo 4. Simply take a look at that monk’s workers twirls! Attractive stuff. We have additionally bought extra particular particulars concerning the new Monk and Sorceress courses proven off within the demo if you wish to learn extra.
Path Of Exile 2 “nonetheless has fairly a bit to go” by way of improvement, Rogers says, however the devs are hoping to launch it into closed beta on June seventh 2024.