Ember Labs’ critically acclaimed Kena: Bridge of Spirits achieved profitability inside one month of its launch, in accordance with a brand new interview with the builders at GamesIndustry.biz.
Studio co-founders Josh and Michael Grier spoke at size concerning the recreation’s manufacturing within the interview, though wouldn’t be drawn into commenting on their subsequent challenge. Josh commented:
I suppose you’ll be able to name us getting older players, individuals who have much less time to play issues, so issues which can be extra approachable from a scope perspective are all the time extra interesting to us. We’ll attempt to do one thing somewhat bit extra bold as we develop, however we’re nonetheless making an attempt to take heed to making one thing that’s digestible and one thing that we’ll wish to play as players proper now in our present tempo of life with youngsters and stuff.
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We’re filmmakers by commerce, and basically, we’d like to have a look at linear media. There’s nice examples on the market on the planet. One thing like Kena exploring the universe in several mediums outdoors of the interactive ones. There’s a whole lot of alternatives on the market. We’d love to try this.
Kena: Bridge of Spirits was launched for PS5 & PS4 in September 2021, and you may learn our assessment right here.
[Source – Gamesindustry.biz]