FromSoftware launched a brand new patch for Armored Core 6: Fires of Rubicon on Thursday, and three very overdue targets had been struck by the nerf laser. Say a fond farewell to your reliably overpowered SG-027 Zimmerman shotguns, Songbirds grenade cannons, and Stun Needle Launcher.
These go-to boss killers had been all affected by patch 1.03.1 for Armored Core 6. In all probability with good cause, too — the Zimmermans specifically had been a notoriously overused choice, and the nerfs really feel justified. Right here’s how FromSoftware describes the steadiness adjustment to the Zimmerman and two different ol’ reliables:
- Shotgun “SG-027 Zimmerman”: decreased Assault Energy/Influence/Accumulative Influence/Direct Hit Adjustment
- Grenade Cannon “Songbirds”: decreased Assault Energy/Influence/Accumulative Influence. Rounds now explode upon reaching their Efficient Vary, even when they don’t make contact
- Stun Needle Launcher “VE-60SNA”: decreased Influence/Accumulative Influence/Direct Hit Adjustment/Assault Energy on consecutive assaults
These changes definitely don’t make the Zimmerman, Songbirds, and Stun Needle Launcher ineffective, so if in case you have expertise utilizing them, you’re most likely going to be OK — however the nerfs do have an effect on their excessive effectiveness.
FromSoftware has made commensurate changes to dozens of different weapons in Armored Core 6, rising the whole rounds and projectile velocity, whereas reducing reload occasions for a bunch of stuff that isn’t the aforementioned trio of OP weapons. Handgun customers specifically can have extra ammo going into battle, which is welcome. The end result of those nerfs and buffs will result in extra construct selection, hopefully.
Numerous AC components have additionally been tweaked, so double-check your builds. Many boosters even have newly elevated upward thrust, so count on to spend somewhat extra time within the air.
You could find the total patch notes for model 1.03.1 at publisher Bandai Namco’s website.