Motive Studios goes to be using Unreal Engine 5 for its upcoming Iron Man recreation.
In a post on the company’s website, normal supervisor Patrick Klaus (pictured) wrote that the workforce had chosen Epic’s tech as it could “empower” them to “work their magic and create one thing actually particular”.
The corporate’s earlier launch, a remake of horror basic Lifeless Area that got here out earlier this yr, was constructed utilizing DICE’s Frostbite tech. Motive beforehand used this for 2020’s Star Wars: Squadrons.
“Since [the release of Dead Space], our focus has switched to the Iron Man undertaking, giving us the chance to work (and play!) with one other extraordinary property,” Klaus wrote.
“We’re nonetheless early in pre-production and taking our time to verify we set the very best basis for growth. However already, we’re discovering so many alternatives to discover story, design and gameplay with Iron Man, and it’s thrilling to see the fantasy begin coming alive. Even this early within the course of, we’ve put in place a Neighborhood Council made up of Iron Man and Marvel followers; as with Lifeless Area, they’ll offer suggestions on just about every thing all through the event course of. In the meantime, we’ve chosen Unreal Engine 5 as our recreation engine, as a way to empower the dev workforce to work their magic and create one thing actually particular.”
EA introduced that Motive was engaged on an Iron Man recreation in September 2022. Cliffhanger Video games, one other EA studio, can also be growing a Black Panther title.
EA is the newest firm to show to Unreal over its personal proprietary tech. Cyberpunk studio CD Projekt Pink is utilizing the engine for its upcoming Witcher RPG, whereas there have been studies that Microsoft’s 343 Studios is using Unreal for future Halo video games.Â