There are a variety of items that make up the entire of Future 2, and over time a variety of stated items have been overhauled to the enjoyment of the group. Nevertheless, I’d argue one such aspect of Future 2 that has had every little thing round it improved however not improved itself is Legendary armor, and truthfully, it’s excessive time Bungie overhauled Legendary armor drops.
Among the finest modifications Bungie just lately made about armor was the removing the varied subclass parts being tied to it. Likewise, the mod system overhaul was a breath of contemporary air for a way Legendary armor’s mod sockets are utilized. However past these modifications, the act of utilizing Legendary armor as a reward remains to be as stale because it has ever been. The distinction in pleasure I really feel between a purple gun and purple armor dropping is night time and day.
I requested myself why that’s the case, and found that it’s due to rolls and the entire lack of impactful excessive worth rolls.
![Destiny 2 gameplay showing a Legendary armor drop](https://twinfinite.net/wp-content/uploads/2023/10/Destiny-2-Legendary-armor-drops-needs-changing.jpg?resize=640%2C360)
Enable me to elaborate: when purple armor drops, it at all times has the identical 4 mod slots, and the one factor a Guardian may get enthusiastic about is the armor’s gear stat rolls. The issue is that good rolls are extremely unlikely except you’re doing endgame troublesome PvP or PvE content material. This makes nearly all of Legendary armor rolls almost ineffective since you’re at all times going to know when to anticipate good and dangerous rolls.
It’s that understanding and expectation that kills the joy of just about each armor drop. What’s worse is that throughout the endgame content material, the armor could have a excessive roll, however the gear stat distribution could also be within the reverse stats you’re on the lookout for. This finally ends up feeling terrible, particularly contemplating the trouble that goes into finishing Future 2’s troublesome endgame content material.
Bungie ought to look into bettering Legendary armor to be extra compelling always and throughout all difficulties. This might additionally find yourself benefiting the brand new gamers expertise as effectively, however which may be a subject for one more time.
As an enormous fan of motion RPGs and something that loots after I shoots, when purple armor drops there must be extra rolls to contemplate. I do know the argument for extra RNG isn’t at all times a well-liked one, but when each single drop has the potential to drop as a god roll — with barely increased possibilities in troublesome content material — then that ought to make every drop all of the extra compelling.
I feel it could be a internet optimistic for the Future 2 expertise for gamers to not solely fawn over each new gun, however each armor drop too; identical to they might in each different ARPG in existence.
![Destiny 2 stat screen for Legendary artifice armor](https://twinfinite.net/wp-content/uploads/2023/10/Destiny-2-Legendary-armor-drops-needs-changes.jpg?resize=640%2C360)
It wouldn’t be that tough to implement both, or no less than to design a framework to construct such a system round. One answer could be to offer items of armor their very own traits and origin traits like what weapons at the moment have. These new armor traits could be what offers the armor its gear stat bonuses. Now, think about three columns of traits that signify steel, cloth, and stitching. Every column’s trait may give two gear stat bonuses. A trait known as Tight Weave may give, say, 12 Mobility and eight Energy, whereas one other in that very same column may give 7 Mobility and 14 Resilience as an alternative.
With such a system in place, gamers would have a look at every bit of armor dropped and evaluate the varied armor traits to see if a excessive roll in two or three gear stats could be potential. I do know I would definitely experiment with each drop if that have been the case.
Moreover, a slight tweak to mod sockets may additional enhance pleasure round Legendary armor drops. The change may very well be so simple as every drop rolling between three and 6 mod sockets, with 4 being the typical roll. This might make it so present builds and loadouts wouldn’t be modified all that a lot, whereas permitting for future drops to offer gamers extra mod customization in the event that they get fortunate.
It’s straightforward to get carried away with RNG on high of RNG, however I’m assured that modifications like these could be a internet optimistic. They’d make half of the loot pool all of the extra fascinating and price enjoying and grinding for, whereas additionally giving gamers a purpose to care about Legendary Armor drops for the primary time in ceaselessly.