Minimalist auto-roguelike Vampire Survivors will quickly get maybe its most important replace but in patch 1.8: Adventures.
As defined by developer Poncle in an FAQ, Adventures are a remixed method to play Vampire Survivors in parallel to your important sport. These scrambled “miniature story modes” (or “wacky sidequests”) reset the participant’s arsenal and progress from scratch with out overwriting progress in the principle sport, and problem gamers with distinctive situations, development, and win standards. They’re considerably akin to beginning a seasonal character in an motion role-playing sport like Diablo 4.
Adventures shall be playable in co-op mode, and shall be break up up into chapters that supply particular setups of things and characters and win situations, linked by some lore textual content. They’ll be free to any Vampire Survivors participant, though some are linked to paid DLC add-ons.
Poncle says patch 1.8 will add three Adventures — two accessible from the bottom sport, one linked to DLC — after which it intends so as to add a brand new Journey with each subsequent replace or DLC launch. Adventures should be unlocked inside the base sport or linked DLC earlier than you possibly can play them.
“The Legacy of the Moonspell DLC Journey showcases Vampire Survivors gameplay with a sequence of unique twists, that includes remixed environments, characters, and weapons,” Poncle says. “One of many Adventures accessible within the base sport will discover how we’re transforming traditional content material, with a barely critical storyline and an opportunity to earn unlocks sooner than regular. The opposite Journey shall be as absurd as you’d often anticipate from Vampire Survivors.”
Adventures will fluctuate in size, though Poncle estimates it can take an hour or two to finish the primary few. That mentioned, there’s a form of status system in place, whereby Adventures will be “ascended” after they’ve been accomplished, tweaking stats like Luck or Greed to make a subsequent playthrough extra rewarding. This may be executed again and again, to infinity.
Though progress in Adventures and the principle sport is usually separate, there are a few small areas of overlap. Relics and sport modes carry over from the principle sport into Adventures, whereas finishing an Journey rewards the participant with a cache of cash to make use of in the principle sport.
Total, Adventures sound like a considerable addition to a sport that was exhausting sufficient to place down within the first place. The 1.8 Adventures replace for Vampire Survivors is “coming quickly” to all platforms.