The simulated universe has undergone a little bit of a change, bringing you Honkai Star Rail’s swarm catastrophe and all that it entails. It’s a fancy recreation mode with a number of explainers, so right here’s our information that will help you out. You’ll be able to thank the Genius Society for this mode that’s now completely accessible within the recreation.
We at Pocket Techniques love a little bit of Hoyoverse, and we’ve acquired construct guides for Honkai Star Rail’s Imbibitor Lunae, Honkai Star Rail’s Fu Xuan, and Honkai Star Rail’s Lynx that will help you out along with your new models. Plus, listed below are the newest Honkai Star Rail codes that will help you pull who you need.
Now then, let’s get into our Honkai Star Rail swarm catastrophe information.
What’s the Honkai Star Rail swarm catastrophe?
The Genius Society – Herta, Screwllum, Ruan Mei, and Stephen Lloyd – has labored collectively to deal with you to the swarm catastrophe, a brand new mode of play in Honkai Star Rail’s simulated universe. Right here, you progress throughout a board as an alternative of straight by way of chambers whereas amassing curios, blessings, and cosmic fragments to bolster your staff. This mode isn’t notably straightforward, and you’ll positively contemplate this as ‘late-game’ content material, so put together your groups properly.
You’ll be able to entry the swarm catastrophe by getting into the brand new possibility in the primary simulated universe menu. On this mode, there are recent buffs to unlock as you full challenges within the recreation, together with a brand new path to tread referred to as Propagation.
What’s the Honkai Star Rail communing path?
One side added within the swarm catastrophe replace is the communing path. You’ll be able to see this in the primary menu of the swarm. It’s a set of buffs you may attain as you progress by way of phases, no matter whether or not you cross them or not.
Mainly, the communing path display screen reveals all of the buffs you have got already unlocked and might unlock, by way of Trial of Pathstrider targets and simply working your manner by way of the primary swarm ranges. The accessible buffs are in a listing below every path and largely provide defend, resonance, protection, and harm enhance advantages.
What’s the Honkai Star Rail planar disarray?
See that timer counting down your turns? Yeah, ominous, proper? That’s what number of domains you may undergo till the planar disarray triggers. As soon as it hits zero, enemies will get a major buff because the disruption stage rises. You’ll be able to often attain the boss inside this time on every stage, however for these wanting to gather extra treasure or hunt by way of additional domains, accomplish that at your personal peril.
How do I set off a swarm catastrophe emergency?
One other enjoyable replace with the swarm catastrophe is that you could set off emergencies, whether or not you imply to or not, as you progress throughout the stage. Herta doesn’t point out these emergencies throughout the tutorial so don’t fear for those who don’t acknowledge it.
You’ll be able to set off these emergencies by touchdown on enhanced areas, particularly fight challenges, however there isn’t a selected manner of guaranteeing an emergency. There’s a reward accessible for triggering an emergency on the upper difficulties, in order that they do serve no less than one function.
The emergencies have a tendency to show fight areas into swarm fight domains, however may grant Propagation curios.
What is Honkai Star Rail resonance interplay?
As you enter the swarm disaster mode, like the simulated universe, it presents you with a choice of which path you want to travel. These paths get unlocked as you progress through the higher difficulties of the swarm, again, like in the main simulated universe mode.
There is, however, one notable change – there is resonance interplay available between two paths you have blessings for.
How do I activate Honkai Star Rail resonance interplay?
In order to use the resonance interplay, you need to unlock the resonance for two different paths. This requires getting three blessings from each path. The interplay automatically takes effect after you meet these requirements.
Each of the eight paths (Propagation included) can resonate with two other paths. You can activate both options by collecting the right blessings along the way. For instance, say you start on the Hunt path, you can activate the resonance interplay with the Abundance by getting three Abundance blessings, and then also the Elation by collecting three blessings of that path, too.
Here are the currently available resonances between paths:
First path | Second path | Resonance interplay |
Abundance | Nihility | After using your path resonance, all teammate’s weakness break efficiency increases by 15%, and break effect increases by 50%. This lasts for two turns. |
Abundance | Propagation | When a character’s HP gets restored by a path resonance, and if the healing is higher than their maximum HP, they recover one skill point. This can trigger one time per resonance use. After triggering this effect, all teammate’s damage increases by 30% for two turns. |
Destruction | Elation | When a character uses a follow-up attack, they regenerate 5% of their energy for path resonance. If their current HP is lower than 50%, they regenerate an additional 5%. |
Destruction | Preservation | Using path resonance causes any character with less than 50% HP to gain a shield equalling 40% of their maximum HP. This shield lasts for two turns. |
Elation | Abundance | When the Elation path resonance deals damage, it dispels one random buff on one ally. |
Elation | Remembrance | When the Elation resonance deals ice damage, there is a 150% chance to freeze enemies for one turn. |
Hunt | Abundance | When you defeat enemy targets with path resonance, all allies restore HP equal to 50% of their maximum HP. |
Hunt | Elation | After using path resonance, all teammate’s speed increases by 25 for two turns. |
Nihility | Hunt | If path resonance applies all four buffs (shock, burn, bleed, wind shear), then all allies’ actions advance forward by 4%. |
Nihility | Propagation | A teammate’s basic attack can now cause all DoTs currently applied to the target to immediately deal damage equal to 40% of the original damage of the statuses. |
Preservation | Nihility | There is a 150% chance for the Preservation resonance to inflict bleed on the current target for two turns. Bleeding enemies take physical DoT equal to 12% of their maximum HP at the start of each turn. This damage cannot exceed 250% of the total amount of shield currently on allies. |
Preservation | Remembrance | When attacking frozen enemies with Preservation path resonance, the damage dealt increases by 80%, but the freeze status gets removed. |
Propagation | Destruction | After using path resonance, it nullifies all damage received by a single target ally (except DoT). This dispels after taking a hit. If the target ally’s HP is lower than 50%, it also recovers one skill point. |
Propagation | Preservation | Upon using a path resonance, a single target ally gains a shield equal to 60% of their maximum HP, which lasts for three turns. |
Remembrance | Destruction | When a path resonance-caused freeze effect dispels or gets resisted, there is a 150% chance of lowering the target enemy’s all-type resistance by 15% for two turns. For every 1 HP that each ally has lost, the target’s resistance becomes lowered by an additional 0.06%. |
Remembrance | Hunt | If a path resonance-caused freeze effect becomes dispelled or gets resisted by enemies, there is a 150% chance of decreasing the target’s speed by 15% for two turns. |
Now, before you head into the challenge, why not check your units and improve them a little first using our guides for characters like Honkai Star Rail’s Gepard, Honkai Star Rail’s Himeko, and Honkai Star Rail’s Qingque.