In accordance with Bethesda, Replace 1.8.88 addresses a difficulty the place house rocks would change into caught to your ship throughout house journey, fixes one other difficulty the place random weapons would spawn in new weapon instances in outposts, and places an finish to “crashes whereas saving throughout lengthy playthrough with out going by the Unity.” Listed here are the patch notes in full from Bethesda:
Starfield Replace 1.8.88 patch notes
Gameplay:
- Addressed a difficulty that may trigger house matter to change into caught to participant’s ship throughout house journey. Loading a save will now take away the house cling on. Please notice: This repair ought to tackle any house matter being caught in your travels, however not in situations the place participant ships have New Atlantis hooked up. A repair for that will likely be launched in a later replace.
Outpost:
- Fastened a difficulty that stops random weapons from spawning in a newly created Weapon Case after loading a save.
Save/Load:
- [MSS/Xbox] Fastened a difficulty the place gamers might expertise crashes whereas saving throughout lengthy playthrough with out going by the Unity.
On Xbox Sequence X, the replace is coming in at 2.61GB, so that you should not have too lengthy to attend earlier than you possibly can bounce again into the darkish void of house and begin unlocking these Starfield achievements once more.
In different Starfield information, Xbox boss Phil Spencer revealed that Bethesda’s house RPG is now within the “high ten most-played video games” from Xbox Sport Studios and has racked up 12 million gamers since launch. Starfield has additionally managed to say a spot on our listing of one of the best Xbox exclusives and finest Xbox RPGs.