Replace: The Washington Put up has since altered its article to make clear that Sony by no means mentioned the total trilogy was console-exclusive to PlayStation. Nonetheless, Remake and Rebirth will stay console-exclusive for now. We’ve up to date our article to mirror this.
Authentic Story:
The primary two video games within the Ultimate Fantasy VII trilogy are unlikely to make their approach to Xbox consoles.
It has emerged that Sony made a take care of Sq. Enix for Ultimate Fantasy VII Remake and Ultimate Fantasy VII Rebirth to be PlayStation console exclusives. The explanation for this settlement was that the Ultimate Fantasy franchise — and the unique Ultimate Fantasy VII recreation itself — was one of many major pillars on PlayStation consoles.
Sq. Enix additionally wished Ultimate Fantasy VII to be unique to PlayStation
Sony Interactive Leisure’s vice chairman of second- and third-party content material ventures and strategic initiatives, Christian Svensson, mentioned that console exclusivity was mutually desired by Sony and Sq. Enix when the Ultimate Fantasy VII trilogy started growth.
Nonetheless, the 2 firms had completely different causes for the settlement. Svensson instructed The Washington Post that Sony wished to relive the sport’s significance on modern-day consoles.
Through the authentic PlayStation days, Sony had few franchises of its personal, so it “sought to win the hearts and minds of key third-party builders like Sq..” This angle to third-party partnerships is “ingrained in our DNA to this present day […] and connects on to how we’ve labored collectively on Ultimate Fantasy VII Rebirth.”
Making an allowance for Sony has already mentioned it gained’t be releasing any new main present franchise titles earlier than April 2025, Rebirth shall be one of many major video games aiming to fill that void.
In the meantime, Sq. Enix felt that Rebirth’s fantasy world wouldn’t have been doable had the sport been developed for a number of platforms. Ultimate Fantasy franchise producer Yoshinori Kitase mentioned that “had it not been on a single platform, the world map wouldn’t be seamless, and recreation design could have needed to regress considerably.”
A single platform allowed the workforce to deal with the sport’s design relatively than on porting it to completely different consoles. This meant that Rebirth’s world is crammed with completely different actions, various landscapes, and an entire host of various characters.
Now growth is shifting on to the third a part of the trilogy and the workforce has already made progress on the script. Optimistically, the sport shall be out by 2028, however whether or not that’s on PS5 and/or a brand new era on PlayStation consoles stays to be seen.