I’ve fallen in love with sci-fi colony administration RimWorld, which is unparalleled at creating wild tales by means of random gameplay occasions. RimWorld has just a few growth packs, including issues like royalty, faith, gene-editing, and little one rearing to the sport. Today, Ludeon Studios announced a new expansion pack is on the way, and it’s going to be the scariest one but: Anomaly.
Anomaly’s content material begins as soon as the colonists “by accident provoke a mad superintelligence,” based on the discharge weblog. “From then on, insanity manifests: Monstrous creatures, mind-bending mysteries, infiltrating parasites, and sanity-shredding phenomena that twist the entire world round you.”
RimWorld is already a reasonably horrifying recreation however much less in a supernatural or paranormal manner, and extra in being a showcase of man’s inhumanity to man. It’s a recreation the place you’ll be able to harvest organs and menace your slave inhabitants by placing useless our bodies in terrifying cages, in any case. However Anomaly seems far more centered on offering an exterior horror risk that your colonists should band collectively to outlive, a la The Factor.
![A colony in RimWorld, showing the player’s medical facilities and corpse storage rooms. It’s a grim scene, with an eerie light over the colony.](https://cdn.vox-cdn.com/thumbor/gQqj8IN-2hOOa_wDT7zFHBDxUe0=/0x0:1920x1080/1200x0/filters:focal(0x0:1920x1080):no_upscale()/cdn.vox-cdn.com/uploads/chorus_asset/file/25334461/ss_d5c4f201c7cd13f45b51b41269355e10a66cbb8f.jpg)
Picture: Ludeon Studios
Ludeon shared some tantalizing situations that the participant might encounter throughout a playthrough, and I’m already excited at the opportunity of encountering the attractive dice. I crave dice. The remainder of the situations are chock filled with traditional sci-fi and horror inspiration.
At night time, hear the screeching of a psychically-invisible hunter that feeds on human souls. Construct proximity alarms to detect when it’s close to, however you’ll be able to solely battle it when it chooses to disclose itself. Chip away at its well being each time it returns, and accumulate and examine chunks of its flesh. Flip the tables, turn into the hunter and kill it the place it lives.
A large flesh creature is rising throughout the panorama, consuming and protecting the entire map with a quivering mass of meat. It defends itself with beasts and acid. Battle it to get samples of its nervous system, then examine them till you’ll be able to enterprise to its coronary heart and kill it for good.
A parasite has mind-controlled a few of your colonists – however who? They faux to be human as they work to infest others. Observe proof, imprison, interrogate, and medically check folks to search out out who’s infested earlier than it’s too late.
A pulsating obelisk crash-lands close to your base. You may attempt to suppress its filthy power, however the obelisk might lash out and violently mutate your folks, copy them endlessly, or abduct them to an infinite grey maze.
Your colonists turn into obsessive about a ravishing golden dice, one after the other. They construct statues of the dice. They worship the dice. They love the dice.
A corpse arrives that appears precisely like one in every of your colonists – and appears to comply with them. It doesn’t matter what you do, the corpse returns…
And lots of extra bizarre and horrifying occasions!
Whereas I’m a bit unhappy that my present, closely modded RimWorld run is coming to an finish, I’m already excited to start out a brand new colony doomed by terrifying obelisks and sneaky mind-controlling parasites. Lareon additionally teased new monsters — and services by which the participant can examine them.
Anomaly is because of launch alongside replace 1.5 “in a single month,” according to a tweet from RimWorld creator Tynan Sylvester.