Borderlands developer Gearbox Leisure has been acquired by none aside from Take-Two Interactive in a $460 million deal. The businesses have loved a long-standing relationship predating Gearbox’s acquisition by Embracer Group, with Take-Two’s 2K label publishing the Borderlands collection.
Take-Two needs to ‘deepen its profitable relationship’ with Borderlands dev Gearbox
In a press launch that comes six months after Gearbox’s sale was first rumored, Take-Two mentioned that it hopes the transaction will “deepen its profitable relationship” with Gearbox. With this sale, Take-Two now formally owns the next IPs: Borderlands, Tiny Tina’s Wonderlands, Homeworld, Threat of Rain, Brothers in Arms, and Duke Nukem.
The press launch confirmed that Gearbox has six “key interactive leisure initiatives” in growth, one in every of which is a brand new IP and the opposite two are from Borderlands and Homeworld franchises.
“Our acquisition of Gearbox is an thrilling second for Take-Two and can strengthen our industry-leading inventive expertise and portfolio of owned mental property, together with the long-lasting Borderlands franchise,” mentioned Take-Two CEO Strauss Zelnick. “Becoming a member of forces with Take-Two Interactive and 2K will assist Gearbox ascend to our subsequent degree,” added Gearbox boss Randy Pitchford.
Embracer Group has additionally bought Star Wars: The Knights of the Outdated Republic dev Saber Interactive amidst monetary turmoil.