Dragon’s Dogma 2 is in regards to the journey, not the vacation spot. It’s about exploring routes you’ve by no means taken earlier than, tenting within the wilderness, and having an sudden run in with a Minotaur. Quests goals are additionally left deliberately obscure, forcing you to puzzle issues out and converse to as many individuals as you’ll be able to. In the event you might simply simply quick journey to apparent quest markers you would actually examine them off your record extra effectively, however you then’d miss out totally on the journey of getting there.
[Ed. note: This post contains spoilers for the Dragon’s Dogma 2 endgame.]
Then, you beat the sport and the credit roll. Nonetheless, when you don’t like that “ending” you can begin the apocalypse as a substitute. The sky turns an unsightly crimson; the oceans dry up; the useless rise from their historical graves. It’s tough on the market.
Your objectives then turn out to be a lot easier on this Unmoored World. Simply go to 4 factors on the map and do two issues:
- Defeat a boss monster
- Assist any close by townsfolk evacuate to a central metropolis
To make this job simpler, the sport tweaks or outright removes a bunch of its mechanical friction. Extra quick journey hubs referred to as portcrystals seem on the map, making it a lot simpler to only quick journey to every quest marker. This wouldn’t have mattered a lot earlier within the recreation since it is advisable to expend a uncommon ferrystone every time you quick journey, however now, monsters drop this merchandise repeatedly. With all of the lakes, rivers, and oceans dried up, you aren’t pressured to take out-of-the-way bridges to achieve your vacation spot, both.
As you rescue every city, you additionally start to assemble a central hub city that makes optimizing your gear a lot simpler. All 4 blacksmith sorts finally reside there, together with the duplicator and the Dragonforged. As a substitute of operating throughout the map to craft the most effective weapons, everyone you want is a number of environment friendly steps away. It’s additionally a lot simpler to get the most effective enhancement supplies since excessive stage monsters begin prowling in all places, particularly within the dried up oceans.
![A dragon recoils from damage in Dragon’s Dogma 2](https://cdn.vox-cdn.com/thumbor/aNIVfAYhWq4P8T0oYeJ9aEMvl4E=/0x0:3840x2160/1200x0/filters:focal(0x0:3840x2160):no_upscale()/cdn.vox-cdn.com/uploads/chorus_asset/file/25373227/Dragon_s_Dogma_2_20240404023437.jpg)
Picture: Capcom through Polygon
I didn’t really go to the Unmoored World straight away. As a substitute, I began a brand new recreation plus after defeating the Dragon so I might expertise a few of the quests I’d missed from earlier within the recreation and stage up extra of my vocations. So after weeks of taking part in the sport and absorbing complaints about its quick journey and “game-breaking” microtransactions, the Unmoored World’s design selections virtually felt like a response. Right here’s every part you had been screaming for: simple quick journey, an environment friendly hub world, and no-nonsense quest design!
This tracks with the sport’s narrative too. You’ve damaged all the foundations to get to this place, so the sport’s guidelines are damaged too. You’ve taken on god(?) and ushered in a brand new, albeit damaged, world the place the sport doesn’t get in your approach of finishing your duties and doing what you need.
However when you end the easy goals in entrance of you and there’s nothing left to do, consuming all of this dessert will get boring. You aren’t actually seeing the countryside anymore – simply blinking from portcrystal to portcrystal. You’ll shortly tire of returning the undead to their graves since they by no means cease rising from the bottom. You’ll be able to’t even take pleasure in tenting together with your pawns anymore due to the aforementioned undead and likewise as a result of time is itself an important useful resource as you rush to rescue everybody whereas resting as little as doable. Ultimately, the day/night time cycle blurs into one never-ending twilight and you’ll’t relaxation in any respect anymore as time figuratively stops.
You’ll be able to play this manner so long as you’ve obtained wakestones to heal your self, farming excessive stage monsters to boost your gear, however it will definitely feels hole with none of Dragon Dogma’s 2 bizarre charms. It’s enjoyable to revel within the excesses of the late recreation but it surely additionally places into sharp reduction why the builders made the selections they did about quick journey and quest design. Once you lastly tire of this damaged however very environment friendly world, you’ll be able to finish the apocalypse by beginning a brand new recreation plus, extra prepared than ever to only benefit from the journey.