The upcoming-CEOs of Sony Interactive Leisure, Hermen Hulst and Hideaki Nishino, have reiterated the corporate’s technique relating to PC.
As a part of Sony’s Enterprise Phase Assembly 2024 – as reported by VGC – the execs stated that the plan was to launch service-based titles on the identical time throughout PlayStation platforms and PC, whereas single-player releases might be staggered on PC. Hulst stated that the hope was that this is able to compel PC customers who need to play first-party releases on launch will buy a PlayStation console.
“Certainly, we’re bringing our titles to the PC platform and we’ve a twin strategy right here,” stated present PlayStation Studios head Hulst. “On the dwell service aspect, we’re releasing our titles concurrently, so day and date on PlayStation 5 and PC.
“However with our tentpole titles, our single-player or narrative-driven titles which can be the spine of what PlayStation Studios has delivered in recent times and in our historical past, we take a extra strategic strategy, and we introduce our nice franchises to new audiences, and we’re discovering new audiences which can be doubtlessly going to be very excited about taking part in, for instance, sequels on the PlayStation platform.
“We’ve excessive hopes that we’re really in a position to deliver new gamers into PlayStation at giant, however into PlayStation platforms particularly.
“Really, the identical goes for the work that we do with extending our nice properties onto different media reminiscent of tv collection and movie, for instance, as you may have seen with The Final of Us on HBO or Gran Turismo the movie, that brings in new gamers into our franchises as properly.”
Nishino added: “In fact, some clients will transfer from PC to console. Clients who’re centered on PC, in the event that they discover worth, then they’ll go to console, so quite than cannibalisation, I believe this is a chance for progress.”