Ravenswood Sanitarium (Asylum) is essentially the most difficult map in Panicore, tossing gamers into an expansive deserted facility with an Entity that’s as silent as she is lethal. Right here’s how you can efficiently escape the Asylum and beat Panicore.
Like within the earlier ranges, there are two completely different strategies of escaping the Asylum. Gamers can select to gather 4 distinctive keycards and exit via the principle doorways or escape via the vent on the very best ground. All whereas a terrifying banshee can seize you at any time. Good luck!
The right way to gather the keycards and escape the Asylum in Panicore
Straight from the place you start the Asylum degree, you’ll see two giant doorways subsequent to a keycard slot. That is the keycard exit and can solely open as soon as 4 distinctive keycards have been slotted:
- Admin Card (Programmable Card)
- Repaired Card (Damaged Card)
- KeycardSafe
- Keycard 0
Program the Admin Card
![Programmable Keycard Panicore](https://www.pcinvasion.com/wp-content/uploads/2024/07/Programmable-Keycard-Panicore.jpg?w=1280&resize=1200%2C675)
In cupboards and containers all through the Asylum, you’ll have the prospect to search out the inexperienced Programmable Card. This keycard received’t work within the exit door till programmed into the Admin Card by discovering a pc.
The pc is discovered randomly on desks all through the constructing. Stroll as much as one with the Programmable Card chosen and maintain E to obtain the Admin Card.
Restore the Damaged Card
![Broken Keycard Panicore](https://www.pcinvasion.com/wp-content/uploads/2024/07/Broken-Keycard-Panicore.jpg?w=1280&resize=1200%2C675)
Just like the Programmable Card, the purple Damaged Card is discovered randomly in a field or cupboard inside the Asylum. You may’t use this keycard till it’s mounted with jumper cables…for some motive.
Just like the pc, the jumper cables spawn in a random location and can’t be picked up. Choose the Damaged Card and press E to create the Repaired Card. Repairing the cardboard makes a lot of noise, so preserve checking your environment and prepare to cover.
Unlock the secure to get the KeycardSafe
In one of many Asylum’s rooms, you’ll discover a four-digit quantity on a blackboard. Observe this down, as this quantity modifications every try and is required to open the secure containing the blue KeycardSafe.
Very like the jumper cables and pc, the secure spawns in a random room each time. You might have so much to look out for on this degree, so preserve your eyes peeled. Fortunately, you don’t must do something particular to activate this card.
Asylum options three randomly generated codes used for the secure, locked field, and locked door. In case your code isn’t working, it’s seemingly meant for one of many different two locked goodies.
Discover Keycard0
![Keycard0 Panicore](https://www.pcinvasion.com/wp-content/uploads/2024/07/Keycard0-Panicore.jpg?w=1280&resize=1200%2C675)
Keycard0 (yellow) is the fourth and final key, which spawns randomly in boxes and cabinets. This card works without the need for any complicated rituals or special items. Nice and easy!
Insert the keycards and escape
Once all four keycards have been placed into the keycard slot on the Asylum’s main floor, use the door to exit and beat Panicore’s most difficult level.
Keycards can be inserted in any order and at any time. I found that it’s a great idea to “drop off” any keycards you have when you pass by the area to save on inventory space.
How to escape the Asylum through the vent in Panicore
An alternate and arguably easier escape method for the Asylum level of Panicore is to escape through the vent on floor six. To do this, collect the following items from cabinets and boxes throughout the building:
- Lockpick
- Crowbar
- Old Gate Key
- Valve
Unlock the elevator and sixth floor
![Lockpick Elevator Asylum Panicore](https://www.pcinvasion.com/wp-content/uploads/2024/07/Lockpick-Elevator-Asylum-Panicore.jpg?w=1280&resize=1200%2C675)
Enter the elevator and use the lockpick on the top lever to repair it. With this, you can slowly move the elevator up to the usually inaccessible sixth floor.
The elevator makes a very loud noise when in use, so be prepared for the sudden appearance of the banshee when you reach the next floor. You are safe inside, but once those doors open, you’re as good as dead if she catches you.
Open the gate to the sixth floor
Once the elevator arrives on the sixth floor, you need to open the lock with the Old Gate Key. While they share similar (if not identical) models, it’s important to note that the Old Gate Key is different from the Old Key used to unlock regular doors.
Close the steam pipe
![Steam Pipes Panicore](https://www.pcinvasion.com/wp-content/uploads/2024/07/Steam-Pipes-Panicore.jpg?w=1280&resize=1200%2C675)
After arriving on the sixth floor, turn the valve to unlock a shortcut. Use the Valve item on the pipe next to it to disable the steam blocking the vent. Turning the first Valve unlocks a shortcut, meaning you won’t have to use the elevator to return to this area.
Unlock the vent and escape
![Panicore Vent Escape](https://www.pcinvasion.com/wp-content/uploads/2024/07/Panicore-Vent-Escape.jpg?w=1280&resize=1200%2C675)
With the steam out of the way, use the crowbar on the white vent panel in the corner to pop it off. This makes a ton of noise, so ensure you’re watching your surroundings and have an escape plan ready. You don’t want to be caught seconds before you win. Enter the menacing black tunnel in front of you to escape!
How to open locked doors in the Asylum
If you’ve made it to the Asylum in Panicore, you’re absolutely used to the key system used to open doors, especially after escaping the Hospital. Find an Old Key to open doors, then find the Old Key within that room to open the next.
The Asylum also features doors locked by fuseboxes, which function the same as the previous maps. Use a Switch and two fuses to fix the Fusebox and enter the door.
As I mentioned earlier, randomly generated codes can appear on blackboards, tiles, and screens. One code is used to unlock the safe needed for its keycard, the other unlocks the keypad door, and the last unlocks the box in the attic.
![Knife Locked Door Panicore](https://www.pcinvasion.com/wp-content/uploads/2024/07/Knife-locked-door-Panicore.jpg?w=1280&resize=1200%2C675)
Finally, all doors in the basement, which can only be accessed via the elevator, require a knife to open. Use the knife on the broken fuse boxes to open each door. Each of these padded rooms contains one box, which could contain one of the items needed to escape.
If this guide helped you escape the asylum, congratulations! Now that you’ve beaten Panicore’s base game, it’s time to beat the School level on PAINCORE difficulty. Good luck!