In case you missed it Astro Bot dev Staff Asobi — born out of the defunct Japan Studio — simply put out a banger. The sport is considerably of a departure from what we’re used to seeing from PlayStation Studios, and immediately turned one of many largest hits of 2024. It’s light-hearted and enjoyable, and Staff Asobi says it desires to maintain issues that method.
Astro Bot dev desires to remain small and ‘colourful’
In an interview with VGC, which makes for a really attention-grabbing learn, studio boss Nicolas Doucet expressed his want to maintain the group small and proceed to make light-hearted video games for all ages. He identified that most of the high PlayStation Studios began out that method, and ultimately pivoted to mature, hyper-realistic AAA blockbusters, however that’s not the trail that Staff Asobi desires to comply with.
“For those who think about the historical past of PlayStation and the way each studio has positioned themselves, it’s attention-grabbing that – and that is additionally what I present administration – because the viewers of PlayStation grew, a variety of these [studios] went from making cartoon video games to slightly bit extra mature, hyper-realistic video games,” Doucet stated, including that maintaining his group small works out for the very best (Staff Asobi has round 65 workers).
Doucet’s previous expertise at PlayStation contains engaged on the PS2 Eye Toy on the shuttered London Studio, and it appears to be like just like the “enjoyable” side in video video games is much extra vital to him than the rest.
“We actually wished to fill that hole, that was the hole crammed by different studios 20-25 years in the past,” Doucet added. “That’s actually the place we wish to be: all ages, colourful and so on.”