Some of the welcome options in FF14 Dawntrail is its dramatic graphics replace. From the world at massive to the characters, clothes, armor, and weapons inside, principally each a part of Sq. Enix’s beloved MMORPG has been given an improve within the new Remaining Fantasy 14 growth. But with these modifications come points – particularly, a number of the finer particulars on participant character fashions are a bit of misplaced, or don’t look fairly how they did beforehand. In a brand new weblog submit, recreation director Naoki Yoshida outlines plans to rectify these over the approaching patches.
Remaining Fantasy 14 gamers spend an terrible lot of time with their characters. Whether or not you propose it on the outset or not, your chosen Warrior of Mild will inevitably develop into extremely necessary to you as you journey by way of the quite a few expansions which have made FF14 into among the best MMORPGs of all time. So whereas seeing our WoL get a glow-up in Dawntrail has been fairly thrilling, it’s additionally include quite a few gripes and qualms that, whereas small, could be extremely distracting for those who’ve spent a whole lot or hundreds of hours with the character.
“Whereas we’ve acquired a whole lot of reward [for the 7.0 graphics update] and seen some spectacular screenshots, we’ve additionally acquired a good variety of feedback concerning points with the finer particulars of character fashions,” Yoshida writes. “Most of this suggestions has come from our boards. Though I can’t reply to each remark individually, I want to personally present an replace on participant character fashions.”
The total submit is definitely in depth – Yoshida himself warns that “the dialogue will contain some technical terminology.” Among the many points, the staff is aiming to deal with many issues with “changes and corrections wherever doable in patch 7.1.” These embrace noticeable modifications attributable to the elevated variety of polygons – Yoshida provides examples resembling a extra pronounced philtrum; extra notable pores and skin blemishes, redness, and pores; thicker or darker-colored lips; and distinct eyebags or inner-eye shadows.
FF14 patch 7.1 must also deal with another points that the staff “failed to find” previous to launch, resembling beards and scars showing lighter on sure face sorts or pores and skin tones; Au Ra scales having tough silhouettes; overly darkish nostril tips about sure Viera face sorts; floating hair that isn’t accurately connected; and glowing mouths on sure NPCs. “There may be extra apart from these,” Yoshida says of those bugs, “however we’re aiming to implement as many fixes as we will in patch 7.1.”
Additionally deliberate for patch 7.1 are tweaks to eyelashes and eyebrows to deal with conditions the place they seem darker or thinner. Yoshida notes, “Most suggestions acquired on eyelashes and eyebrows falls into the earlier class, however we’ve discovered that many gamers are glad with the present decision and shapes. Subsequently, we’ll take warning when continuing with changes.”
He additionally explains that correcting a separate subject inflicting eyelashes to face in inconsistent instructions “will entail work of a significantly meticulous nature, and care have to be taken to keep away from introducing issues to facial expressions, resembling having eyelashes seem to leap out or float throughout the actions. Taking these difficulties under consideration, eyelash changes is probably not accomplished earlier than the discharge of patch 7.1.”
Equally, Yoshida acknowledges that some jawlines seem extra rounded now, and highlights suggestions that some smiling expressions “really feel totally different from how they have been earlier than.” He explains that work on this requires corrections to the bone information of fashions, and that care have to be taken to make sure that different expressions aren’t affected within the course of. “We are going to proceed as rapidly as doable, however ask to your endurance with what guarantees to be a time-consuming job.”
A small variety of points have additionally been attributable to processing results. These embrace horns showing to glow purple on Au Ra characters (regardless of the very fact they don’t have any blood vessels, as Yoshida notes) and face paint showing to stretch or smudge throughout sure facial expressions. These require extra concerned implementation and testing necessities, and “will most certainly be addressed in patch 7.2 or later.”
Lastly, Yoshida addresses some gadgets that the staff “want to think about spec.” That’s to say that, though they may not precisely resemble the best way they seemed earlier than, the staff is pleased with the change or has determined that making an attempt to regulate it will create separate issues. As such, these shouldn’t be anticipated to vary, though Yoshida says, “sooner or later we’ll look into including extra character creation choices, amongst different issues. It will likely be a long-term enterprise, however we’ll proceed in our efforts.”
FF14 stay letter 83 is about to happen on Saturday September 28 from Tokyo Sport Present 2024. There, we’ll get our first full have a look at every part coming in patch 7.1, which is predicted to incorporate the primary a part of the brand new alliance raid collection and doubtlessly a 24-player savage encounter. For extra particulars, take a look at our FF14 Dawntrail fight interview with Naoki Yoshida at Gamescom to examine his plans.
Have you ever checked in in your FF14 Island Sanctuary because the launch of Dawntrail? If not, you’ll wish to accomplish that – and make sure to declare your FF14 free Fantasia as properly.
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