Cities: Skylines 2 was introduced yesterday, with a CG trailer and scant particulars apart from it being ultimately “revolutionary”. Should you starvation for one thing extra concrete about the way it would possibly differ from its predecessor, as I do, then you definately is likely to be serious about an apparently leaked checklist of achievements that incorporates particulars of disasters, climate, embiggened map sizes and extra.
As noticed by PC Gamer, the seemingly full checklist of Xbox achievements is obtainable through each Xbox Achievements and True Achievements.
A type of achievements is named “Every thing the Gentle Touches,” which is awarded when a participant unlocks 150 map tiles in a single metropolis. The primary Cities: Skylines maps had a most of 81 map tiles, of which 25 have been buildable, though gamers might solely construct on a maxium of 9 inside a single metropolis. 150 is a step up, then.
Different achievements make reference to hailstorms, tornadoes and forest fires – the latter two of which have been solely added to the unique Cities: Skylines through its Pure Disasters DLC. There’s additionally a “Zero Emission” achievement, awarded for constructing a metropolis solely powered by renewable power sources, and others which rejoice utilizing an editor to make a map or any non-map asset. All of these sound attention-grabbing to me.
I really like Cities: Skylines and citybuilders usually, so I am anticipating actually any data I can get concerning the sequel. I’ve an extended checklist of issues I hope it does, like extra distinct neighbourhoods, combined zoning, and the flexibility to construct cities not solely structured round vehicles. No matter it does, it feels as if it wants to supply one thing to offset the transition from heavily-expanded, heavily-modded Skylines to a sequel that can presumably, initially a minimum of, be much less content material wealthy.
Paradox additionally introduced a brand new recreation from the Shadowrun and BattleTech devs and Life By You, a Sims competitor from former Sims developer Rod Humble.