Viper Commandos is the most recent Premium Warbond for Helldivers 2. This one can be, in response to a post on X from developer Arrowhead Sport Studios, the final such Premium Warbond earlier than a slowdown within the launch cadence.
Beneath, we element when the Viper Commandos Warbond releases in Helldivers 2 in your time zone, plus some particulars about what to anticipate.
Viper Commandos Warbond launch time: When does the brand new Helldivers 2 replace launch?
The Viper Commandos Premium Warbond is about to go stay on Thursday, June 13. As common, neither Arrowhead nor writer PlayStation Studios have specified the precise launch time, however we are able to make an informed guess about its launch time based mostly on earlier launches. Reducing Edge went stay round 6:30 a.m. EST whereas the more moderen Democractic Detonation and Polar Patriots went stay round 5:00 a.m. EDT.
With that in thoughts, right here’s a roughly three-hour window for when the Viper Commandos Warbond goes stay in your time zone:
- Between 2 a.m. and 5 a.m. PDT for the west coast of North America
- Between 5 a.m. and eight a.m. EDT for the east coast of North America
- Between 9 a.m. and 12 p.m. BST for the U.Okay.
- Between 10 a.m. and 1 p.m. CEST for western Europe / Paris
- Between 6 p.m. and 9 p.m. JST for Tokyo
How a lot does the Viper Commandos Warbond price in Helldivers 2?
Although a worth has not been introduced for Viper Commandos, earlier Premium Warbonds in Helldivers 2 have price 1,000 Tremendous Credit (or $9.99), so it’s secure to anticipate the identical on this case.
In contrast to battle passes in lots of different stay service video games, as soon as bought, Premium Warbonds by no means go away in Helldivers 2. Observe that you don’t get the entire related rewards mechanically; you continue to have you ever play your means by way of the move.
What’s new within the Viper Commandos Warbond for Helldivers 2?
The Viper Commandos Premium Warbond will function two new weapons, two new armor units, and two new utilities, along with an array of jungle-themed cosmetics. Let’s break down the highlights:
- There are two new weapons: the AR-23A Liberator Carbine, a model of the prevailing Liberator assault rifle that’s been modified for close-quarters fight, and the SG-22 Bushwhacker, a sawed-off shotgun sidearm.
- So far as utilities, the Experimental Infusion makes it so your stims quickly improve your motion pace and cut back incoming harm, whereas the Okay-2 Throwing Knife is…precisely what it seems like.
- Each of the brand new armor units — the PH-9 Predator and the PH-202 Twigsnapper — include the Peak Physique passive capability, which improves weapon dealing with and melee harm. Fittingly, they’re additionally each sleeveless.