After we performed the unique SteamWorld Heist, to anybody who’d pay attention (and to loads of individuals who wouldn’t) we described Heist because the quintessential underrated indie gem. We thought everybody ought to play it. We have been blown away by how skillfully Thunderful Video games had taken the whole lot satisfying about X-COM-style turn-based motion and made it work in 2D: the step-by-step rising stress throughout missions; the zen-calmness of analysing the atmosphere and enemies after which executing selections; the existential finality of committing to a alternative and residing by it.
Like a pinged sniper shot ricocheting off a number of partitions into the again of a steambot head, we have been blown away by the gameplay USP – the necessity to manually intention your photographs throughout battles. The 2D type supplied this extra mechanical twist that may have been tough to duplicate in 3D. You intention fastidiously, like somebody lining up a golf putt. You fireplace. You bounce photographs from partitions. Once you succeed, you’re feeling good and skillful. Once you miss, you develop annoyed, and also you watch as your steambot, extensive open now to a counterattack from a should-be-dead enemy, suffers a blast of shrapnel that tears their jolly robotic physique into items.
The story and character writing of the unique Steamworld Heist additionally drew us in. The sport’s space-bound journey featured a crew of well-written ‘bots, every with completely different fight expertise, who by way of nothing greater than textual content bins confirmed themselves to be identifiable souls struggling and pondering their method by way of the journey. After which there was Thunderful’s daring collaboration with the band Steam Powered Giraffe, who littered the sport with authentic music that added to the sense of Steamworld Heist’s robust persona.
The sequel may have gotten away with extra of the identical, and in some ways does, however an hour or so in we began sensing that one thing was a little bit completely different. Beating Steamworld Heist took round a dozen hours. Beating Steamworld Heist II however in the end took round 35 hours. This tripled size is matched by the sport’s elevated ambition, primarily discovered within the depth of levelling up, tinkering, and managing your crew. You’ll have to commit a while to this. The sequel is rather less approachable because of this, nevertheless it’s nonetheless an amazing sport.
True, for a interval Heist II annoyed us. We struggled to adapt to the change in tempo and scope. After taking part in by way of some lengthy battles we died proper on the finish, and because the sport allowed us to return simply two turns, we discovered our destiny kind of locked in.
On a number of missions we have been completely mullered by a collection of midpoint twists – we felt as if we have been in management, however all of a sudden an increasing number of enemy navy reinforcements turned up from nowhere. There was no method we may have anticipated this. But, spherical after spherical they got here – in ones and twos. Simply as many gun-toting drones appeared subsequent. Then weapons sprouted from the partitions and lined up long-distance photographs. At instances, it felt unfair and overwhelming, and as if we have been losing our time. We began questioning whether or not Heist II had taken a movie-like lesser sequel transfer of ‘doing the identical however extra’. We died rather a lot.
We play plenty of video games on this style, however discovered ourselves needing to decrease the problem setting. This wouldn’t have been an enormous deal had the sport then not began feeling, conversely, too simple. Thunderful appears to have been conscious of this challenge. A well-timed pop-up addressed the state of affairs: ‘It’s essential that you simply discover a issue stage that fits you. The sport will get irritating if it’s too exhausting and fewer enjoyable if it’s too simple.’
We ended up diving into the customized issue settings to make the sport swimsuit us, which initially felt unsatisfactory. We don’t play video games like this anticipating to make up the foundations, however the reality is we quickly forgot our objections, and Heist II quickly hit a well-recognized candy spot. We additionally learnt to anticipate these midpoint twists.
The story is attention-grabbing – this time set not in area, however on The Nice Sea. We adopted Quincy Leeway, a submarine captain, as he headed off on a brand new journey hoping to dwell as much as the popularity of his well-known mom, who had killed an enormous sea monster. Complicating issues, a ruthless navy was plundering and stockpiling barrels of unpolluted water, a necessary useful resource, particularly as a mysterious rust was spreading all through the land. It’s a narrative of oppression and rebels, with a little bit thriller sprinkled in for the trip.
There may be some further selection to the gameplay this time spherical. In Heist II, you navigate the overworld in your sub, which you improve over time till it turns into fairly the software for attending to out-of-reach locations and battling navy boats. The motion right here is rarely deep, nevertheless it’s a pleasant change of tempo. Within the tricked-up nautilus, you get hold of missions or go to water-based bars, which function a spot to fulfill essential NPCs, purchase weapons, or get hold of upgrades.
As we hinted at earlier, to benefit from Steamworld Heist II you will have to spend a while amassing and tinkering along with your characters. Ensuring your loadout for every mission maximises your offensive potential feels nearly obligatory. That you must improve your characters. That you must experiment with the system of assigning completely different ‘jobs’ and to just remember to perceive and make the most of the perfect perks on an open-ended ability tree. Getting used to this takes a little bit of time and will not swimsuit informal gamers. There appears to be little or no room for error, although mercifully there isn’t a permadeath and also you’re capable of repeat missions as a lot as you want.
However if you happen to do all this, and if you happen to come to just accept that missions are as a rule full of twists and turns, and that you simply’ll have to think about coping with and halting the supply of reinforcements, then all of a sudden Steamworld Heist II clicks. Incomes star scores for each mission to progress within the story, gathering swag, battling your method out of tight corners, and basking within the luxurious visuals and tight sound design quickly turns into extremely satisfying yet again. The sport runs completely effectively docked and undocked, although with noticeably decrease decision in handheld mode.
General Steamworld Heist II is a a lot developed model of its predecessor. Heist 1 was a pick-up-and-play delight. Heist II is a tougher, although nonetheless rewarding beast as compared. Ambition shines by way of each resolution. Simply don’t anticipate to hurry by way of with out placing within the work.
Conclusion
Steamworld Heist II expands upon its predecessor’s strong basis, providing a extra complicated and impressive expertise that rewards persistence and cautious planning. Whereas the elevated issue and expanded mechanics could deter some gamers, these prepared to speculate time and tweak issues to swimsuit their preferences will discover a deeply satisfying tactical journey.