The CEO of US publishing large Take-Two Strauss Zelnick has mentioned that developer Rockstar Video games has to stroll a high-quality line in the case of creating Grand Theft Auto 6.
Speaking to the Good Time Show podcast – spotted by VGC – the exec mentioned that the studio is underneath stress to ship one thing acquainted, whereas enjoying round with that method. Zelnick mentioned that this nothing uncommon – in truth, it is what Rockstar has needed to do with each single Grand Theft Auto sport up to now.
“Within the leisure enterprise… we undertake our hits like they’re a part of us, they’re a part of our household,” Zelnick mentioned. “We’ve got an amazing affinity for them and we take it personally if folks screw round with them, prefer it’s not okay if the creators make a alternative that’s inconsistent with how we expect these hits ought to be developed.
“I believe that’s a problem that the oldsters at Rockstar face each time there’s a brand new iteration of Grand Theft Auto. It must be one thing you’ve by no means seen earlier than on one hand, and it must mirror the sensation that now we have about Grand Theft Auto, and that’s an enormous problem for the staff.
“Now, Rockstar’s reply is simply search perfection, search nothing in need of perfection and we’ll get there.”
This, after all, comes within the wake of in-development footage of Grand Theft Auto 6 being leaked on-line on the finish of 2022 by a hacker.