If (and when) you select to take Baldurs Gate 3’s Mountain Go, you’ll come to the Rosymorn Monastery and the Githyanki Creche beneath it. As you climb the skin, you’ll discover a room with a stained glass flooring that’s clearly a puzzle of some form — however you received’t begin getting clues about it till you journey to the decrease flooring and choose up the “Discover the Blood of Lathander” quest. It seems, the monastery homes a hidden holy relic, the highly effective Blood of Lathander mace.
Our Baldur’s Gate 3 Blood of Lathander information will stroll you thru each halves of the puzzle to retrieve the highly effective holy relic hidden beneath the Githyanki Creche within the Rosymorn Monastery.
Discover the Dawnmaster’s Crest
Your first cease in your technique to the Blood of Lathlander will probably come earlier than you choose up the hunt. Close to the highest of Rosymorn Monastery, you’ll discover a room with a big (and barely damaged) stained glass window on the ground surrounded by 4 plaques and altars.
In case you work together with the stained glass window, you’ll see 4 earlier Dawnmasters of the Rosymorn Monastery and — extra importantly — their weapons. In case you test the altars, you’ll see that they’re named after the Dawnmasters. Certainly one of them — Dawnmaster Welkinglory’s to the northwest — has a glowing Ceremonial Longsword on it. Go away it there for now.
Your job is to move out and discover two extra ceremonial weapons (we’ll get to the third in a minute) — the Ceremonial Battleaxe and the Ceremonial Warhammer. Fortunately, they’re comparatively shut by.
Discover the Ceremonial Battleaxe
Head southeast out of the stained glass floored room and leap throughout the hole within the monastery’s roof. There’s a damaged cupboard in opposition to a damaged window there — smash by way of it after which climb inside.
Defeat the Guardian of Religion within the room, and also you’ll be capable to retrieve the Ceremonial Battleaxe from the ground.
Discover the Ceremonial Warhammer
Exit the stained glass room heading south and smash by way of the primary wood barricade alongside the west wall. Climb the knotted roots there to the roof, after which head east to discover a pair of large eagles. (You could have met an offended blue jay in your technique to the monastery who instructed you about them.)
It’s potential to speak your well past the eagles with a Communicate with Animals spell or potion, however you’re most likely going to finish up combating (and killing) them. As soon as they’re handled, seize the Ceremonial Warhammer from the nest.
Place the ceremonial weapons
Head again to the stained glass room. Your subsequent job is to position the weapons on the suitable altars. You may test the stained glass to see every Dawnmaster’s weapon, after which test the plaques for his or her names, or:
- Dawnmaster Seed carries the Ceremonial Warhammer. Their altar is to the northeast.
- Dawnmaster Vaseid carries the Ceremonial Greataxe — you’ll be able to see everybody else’s so that is simply technique of elimination. Their altar is to the southwest.
You may stand on the altars after which drop the weapons out of your stock. Or you’ll be able to open your stock and right-click on the weapons. Select throw after which purpose it on the applicable altar.
For the ultimate altar — Dawnmaster Stockhold’s to the southeast — place actually any weapon. There’s even a couple of rusted weapons across the rooftops and people work right here too.
When the weapons are all positioned, a secret panel will open within the north wall. Open the pouch it reveals for the Dawnmaster’s Crest. You received’t want it for a little bit bit, although.
Non-compulsory: Discover the Outdated Upkeep Information
Exit the Guardian of Religion’s room heading west — by way of the DC 15 locked door — after which take two lefts by way of the door to the south.
There’s a guide on the bottom to the best with a clue for later — a word speaking about greasing the machine.
Non-compulsory: Discover the Blood of Lathlander Plaque
From the Outdated Upkeep Information, proceed down the steps. Smash by way of the wood barricade to the west, and undergo the door to the best. A little bit west of there, you’ll discover the doorway to the Githyanki Creche.
Earlier than you stroll in, test the plaque on the large statue of Lathander to the north. This can formally provide the “Discover the Blood of Lathander” quest.
Attain the Inquisitor’s Chambers
There’s rather a lot happening within the Githyanki Creche (and most of it doesn’t go properly). For our functions, although, you’re heading to the Captain’s Quarters within the northeast. When you activate the Githyanki Barrier Disruptor, you’ll be capable to enter the Inquisitor’s Chamber.
The conversations inside go about in addition to each different dialog you may have, however after a struggle, an argument with a god, and a fast jaunt to the Astral Sea, you’ll be capable to discover.
Flip the Lathlander statues within the Inquisitor’s Chamber
Contained in the Inquisitor’s Chamber, head to the west to discover a pair statues. You may flip them, however the one on the left is caught.
In case you learn the plaques — always read the plaque — you’ll be taught that the one on the best (north) is supposed to be blessing the rising solar and the one on the left (south) is saying a fond farewell to the setting solar. Your purpose is to rotate them to face the suitable course.
- For the freely transferring statue on the best, flip it so it’s going through east, again the best way you got here — towards the principle room of the Inquisitor’s Chamber.
- For the one on the best, it’s essential to hit it with Grease first (bear in mind the Outdated Upkeep Be aware we discovered?) both from a bottle or as a spell. As soon as it’s greased, it’ll spin and you’ll face it to the west, towards the tip of the hallway.
Deactivate the traps within the Secret Chamber
On the backside of the steps, you’ll enter a Secret Chamber. Your path ahead is blocked, although. This time, you’ll must deactivate some traps and destroy the power sources of some boundaries.
The primary power supply is hanging simply to the left of the primary barrier. It’s bought 20 hit factors, so simply hold hitting it till it’s destroyed. The barrier will drop and you’ll go.
Within the subsequent room, you’ve bought two challenges. First, it’s a must to Disarm the Dawnbreaker lure with a DC 14 Sleight of Hand test. Watch out as you strategy as a result of this lure can and can wipe out your total celebration.
As soon as that’s finished, look on the left (south) aspect of the corridor to discover a U-shaped path. Use that to go across the barrier. On the opposite aspect, disable one other Dawnbreaker lure and destroy the power supply to drop the barrier you simply went round.
The ultimate power supply is beneath you on the best (north) aspect of the corridor.
Declare the Blood of Lathander
While you enter the ultimate room, stroll as much as the Crest Panel and insert the Dawnmaster’s Crest.
After a cutscene, you’ll be capable to declare the Blood of Lathander mace — a magical mace with some therapeutic properties that additionally enables you to solid Sunbeam (and it’s a flashlight!).
For extra data on the lessons in Baldur’s Gate 3, seek the advice of our overviews on the Barbarian, Bard, Cleric, Druid, Fighter, Monk, Paladin, Ranger, Rogue, Sorcerer, Warlock, and Wizard lessons. In case you’re stumped by the selection, seek the advice of our information on what class to begin with.