The LinkedIn profile of a former Naughty Canine contractor means that The Final of Us multiplayer would have supported as much as 40 gamers. We are saying “would have” as a result of all indicators and stories level in direction of the sport being iced, however Sony and Naughty Canine have but to verify its standing.
What we find out about The Final of Us multiplayer
The LinkedIn profile in query was noticed by a Reddit user and belongs to 1 Ian Blake who labored for Naughty Canine for almost two years by means of a staffing providers firm. Blake labored on The Final of Us Half 1 in 2022, following which he moved on to an “unannounced multiplayer mission.” No prize for guessing what that’s.
“Labored in a devoted host surroundings, designing and optimizing for as much as 40 shoppers,” reads Blake’s function description. This might doubtlessly imply 40-player lobbies. Up till a 12 months in the past, job descriptions instructed that TLOU’s multiplayer could also be free-to-play. Shortly afterwards, Naughty Canine employed a former Fortnite Battle Move designer, corroborating stories that Sony was eyeing a significant stay service income stream.
Sadly, the hype was killed this 12 months when stories emerged that TLOU multiplayer is in growth hell. Not lengthy afterwards, Naughty Canine laid off a lot of workers engaged on the mission.