Replace 1.15, which is accessible to obtain now on Xbox Collection X|S, brings a few new options and makes a number of bug fixes. The spotlight for a lot of right here on TrueAchievements would be the new chapter choose, which lets you soar again into any chapter within the recreation, seize collectibles you missed throughout your playthrough, and pop any lacking achievements.
“The primary replace of the yr for Alan Wake 2 is out now,” Treatment says. “The replace accommodates the Chapter Choose perform, permitting you to load up any mission you need. So, you may replay the We Sing mission time and again to doubtlessly annoy your neighbors!
“This can even make a life bit simpler (and we all know we’ve made it a bit sophisticated with some collectibles having to be picked up in a single run) for Trophy and Achievement hunters to get these lacking gadgets or collectibles.”
Treatment says the brand new chapter choose options makes use of a pre-made save recreation “no matter your personal development,” which implies “merchandise development and stock shall be pre-determined relying on the mission.” You’ll get to maintain your handbook saves, and Treatment says to maintain “Not less than one handbook save along with your earlier development should you want to retain it.”
Elsewhere, the replace provides the choice to decide on between low and regular horror flash visible audio depth and makes a bunch of fixes, which you’ll be able to take a look at within the patch notes beneath.
Alan Wake 2 Replace 1.15 patch notes
New options
- Added Chapter Choose menu.
- Added choice to decide on between Low and Regular horror flash visible and audio depth.
Gameplay and missions
- Fastened a problem in The Closing Chapter (New Recreation Plus) the place if the participant already had Saga’s crossbow of their stock, they may not full/open all required Cult Stashes and thus couldn’t get the Lighthouse Key from the ultimate Cult Stash.
- Fastened a problem the place the participant might get caught in the event that they opened the notification about having completed watching the ultimate Koskela brothers’ advert:
- Throughout RE09 Deerfest once you go to the Oh Deer Diner, the final Koskela business is proven and you’re given a immediate that you would be able to see it within the Thoughts Place, however should you press the touchpad as instructed to view it within the Thoughts Place, nothing occurs, and your controls are frozen. The difficulty stays till you reload the final save.
- Fastened a problem the place the participant was not capable of gather all of the clues round Nightingale’s physique.
- The objects required for the Overlap ritual in RE03 Native Lady can now solely be picked up after the participant finds their respective clues.
- The tenth Echo Scene after assembly Casey within the alley now unlocks correctly.
- Gamers now obtain the Espresso World Mug Attraction within the The Closing Chapter (New Recreation+) as an alternative of a replica Hammer Attraction.
- Fastened the digicam perspective on opened Cult stashes, so the observe on the lid is now legible.
- Further repair for the Cynthia profiling not being out there if the participant exits the diorama too shortly within the Nursing Residence.
- Resolved a problem in RE05 Outdated Gods the place gamers might choose up the fuse within the basement from a locked container with out fixing the hooked up mixture lock puzzle.
- Propane tanks will not reappear after reloading the sport in Watery. Much less explosions, much less enjoyable, however a smoother recreation.
- Gave Saga an opportunity to achieve extra assets within the RE10 Come Residence mission within the subway station.
- Added lacking descriptions for some case recordsdata within the Case Cupboard in Saga’s Thoughts Place.
- Fastened a mess of points with Meta Case clues.
- Added descriptions for instances which can be in progress to the Case Cupboard recordsdata.
- Igniting a flare whereas hiding in Secure Haven will now be seen as a hostile participant motion and collapse the Secure Haven if enemies are close by.
- Fastened a problem with the participant digicam sometimes “micro jittering” when rotating the digicam in Prologue.
- Eradicating the enjoyable. It’s the start of the yr. Explosions will not deal harm via doorways.
- Stop gamers from by chance boosting the flashlight and losing batteries when choosing it up.
- FBI Service pistol and Revolver now deal sufficient harm to make cultists’ masks fly off with one, rigorously aimed shot. F*ck yeah!
- Curtain Name. Not the perfect album. Fastened curtains being incorrectly closed within the Theater Corridor in some situations.
- Fastened a problem the place the crossbow with double-barrel improve was not being holstered correctly.
- Saga’s telephone conversations can’t be interrupted by switching the Flashlight on and off anymore.
- The merchandise pickup indicator has been re-tuned, so the indicator must be extra simply seen now.
- The participant can not run off the ledge behind the Monitoring Station in Cauldron Lake.
- Fastened a problem the place Fadeouts within the Poet’s Cinema Theater would sit within the air or inside the theater seats. That was too spooky.
- Fastened a, effectively, uh, problem with a rogue boot shifting alongside the Cynthia boss battle enviornment.
- Fastened a problem in IN05 Room 665 the place gadgets from a Tim Breaker’s stash might be picked up via the wall in Room 101.
- Fastened a problem the place the wolves would get killed immediately by approaching the cliff on the Radio Tower in Watery.
- Fastened a problem the place the participant might get caught in Norman’s room within the Brilliant Falls Nursing Residence.
- Fastened a problem the place the doorways on the Brilliant Falls Wellness Middle saved opening on the flawed time. It’s not spooky season but.
UI
- [PC] Added preview pictures for many tweakable settings within the graphics menu.
- Add per-chapter counts for discovered Manuscripts within the Thoughts Place.
- Fastened UI format points with localized content material within the Case Board, computer systems, and inspectable gadgets.
- Fastened month names in order that they show appropriately on save recreation UI.
- Fastened the Choices menu scroll place to not resetting when quitting the Choices menu with the beginning button on controller.
Audio and haptics
- Re-tuned haptics on the “key occasions” akin to weapon firing and reloading, utilizing the Mild Shift mechanic, burning off Supply Factors and utilizing the flashlight.
- Added audio to the traditional computer systems within the Brilliant Falls Sheriff Station.
- Added audio for impacts when the Espresso Specific hits the participant. Don’t strive it please. Espresso World is in sufficient hassle as it’s.
- Cassette eject sound added to Mr. Drippy.
- Added TV static audio to the Nursing Residence TV Secure Haven location.
- Fastened a problem the place the TV tape choice within the Author’s Room was not triggering any sound results.
- Fastened a problem in RE08 Summoning the place a Tank enemy weapon performed the flawed weapon audio.
- A number of fixes for the Nursery Rhymes audio.
- Improved the audio high quality for crouching footsteps.
- Improved the audio efficiency throughout the RE08 Summoning mission throughout all platforms.
Visuals
- Normal visible polish.
- Fastened a problem the place an enemy turned partially invisible when significantly wounded.
- Fastened the vegetation not all the time reacting to explosions in a cool means.
- The wind has picked up in Espresso World.
- Made the basement of the Valhalla Nursing Residence extra atmospheric, with a variety of added mud.
- Turned off Secure Haven indicator throughout the Scratch battle within the parking zone.
- Improved waterproofing of the Elderwood Lodge. It shouldn’t rain indoors anymore.
- Fastened the Looking Knife being scaled up when Alan picked it up.
- Fastened lacking lighting on some narrative gadgets.
- Improved the standard of shadows in varied off the crushed path places within the forest.
- Fastened lighting pop-in in some places.
- Fastened some abrupt colour grading adjustments in Watery.
- Lowered shimmering round home windows inside Suomi Corridor in Watery.
- Lowered shimmering contained in the Elderwood Lodge in Brilliant Falls.
- Lighting enhancements in off the crushed path areas in Watery.
- Fastened Alan’s wild shirt glitching in some cinematic sequences the place Alan is sitting down.
- Improved animations for Saga’s scare reactions whereas operating.
- Fastened some animations restarting when toggling the flashlight.
- Fastened the participant character in order that they use arms as anticipated whereas operating simply after choosing up gadgets.
Normal
- The SDR brightness setting now impacts UI and 2D movies appropriately.
- Fastened most show luminance being outdated in Brightness calibration menu.
- [PC] Now you can tweak the FOV (Subject of view) within the UI.
- [PC] Improved DLSS Body Technology stability for Alt-Tab.
- [PC] Decision is clamped appropriately to the utmost supported decision.
- [PC] Made the warning message about there not being sufficient bodily reminiscence and permit the sport nonetheless to begin much more severe.
- [PC] Mouse button icons now appropriately replicate the Home windows main button setting within the UI [PC].
- [Xbox Series] Fastened a threading problem that might result in uncommon crashes.
- Subtitle fixes.
Efficiency (aka the Northlight flex part)
- [PlayStation 5] Fastened the random stuttering throughout excellent dodge slow-motion strikes.
- [PC] Altering the graphics settings is now… snappier.
- [PC] Optimized shadow map rendering saving as much as 0.3ms within the Darkish Place.
- [Xbox Series] Optimized level and highlight culling, shaving off 0.3ms in places the place lights are aplenty.
- [PlayStation 5] Optimized UI rendering when there are a variety of UI components on display screen, akin to when the Stock is seen, leading to smoother efficiency.
- Optimized character controller code for improved CPU efficiency, saving as much as 1ms – 2ms in places with dense geometry.
- Lighting optimizations contained in the Overlap in RE01 Invitation saving 1ms – 1.2ms for smoother efficiency.
- Lighting optimizations across the Valhalla Nursing Residence throughout RE05 Outdated Gods saving 0.3ms – 0.4ms.
- The nice sort of lighting and fog optimizations round Watery that didn’t lead to downgrading the visuals.
- Barely optimized texture reminiscence utilization. Barely.